General
Reference Glossaries
Of
Interest to Theosophists
Cardiff Theosophical Society in Wales
206 Newport Road, Cardiff, Wales, UK. CF24 -1DL
Pagan
Glossary
Absorption:
An
antipsi talent for absorbing the power out of psychic energy fields, including
those around other beings. See Tapping and Vampire, Psychic.
Achromatics:
The
“colors” black, grey and white; used occasionally to refer to moralistic
schools of occultism.
Active Ritual:
One
in which those persons raising and focussing the psychic energies are not the
main targets intended to be changed.
Active Talent:
A
psychic talent that involves the discharge of energy or data from the agent to
the target.
Adept:
One
who is very skilled in magic or mysticism.
Agent:
The
person or animal exercising a psychic talent.
Air:
One
of the main “elements” in occultism; associated in the West with thought,
knowledge, yellow, blue, swords, activity, daring, light, communication, heat,
dampness, etc.
Akasa or Akasha:
One
of the “elements” in Indian and Tantric occultism, equivalent in most ways to
the “ether” concept and/or that of “astral” matter.
Akasic Records:
A
concept in Indian metaphysics, of a gigantic repository of all the memories of
every incarnation of every being; some gifted ones are said to be able to
“read” these records (possibly through retrocognition or the clair senses) and
to gain data about past events. See Switchboard.
Amplification:
A
psi or antipsi talent for boosting the power levels of psychic energy fields.
Anachronism:
Something
that appears to be from a time period other than the one in which it is
perceived; as in medieval knights and ladies in modern America or astronomical
computers in the Stone Age.
Angel:
A
personification of what we consider good or pleasant. In theoilogy, a being
just below the main god(s) in power for good. In some magical systems, a sort
of “psychic robot.”
Angelology:
Medieval
science of studying angels. Question: how many angels can dance on the head of
a photon? Answer: give the physicists who are working on quantizing
consciousness another decade or two.
Animal-Psi or Anpsi:
A
little-used term for psychic phenomena involving the interactions of animals with
humans, each other and the environment.
Animism:
The
belief that everything is alive. The Law of Personification taken as a
statement of universal reality rather than as one of psychic convenience.
Anthropomancy:
Divination
from human entrails.
Anti-Psi or Antipsi:
A
categorical term for several genuine psychic talents that (for the most part)
serve to frustrate, avoid, confuse, destroy or otherwise interfere with the
operation of normal psi; they can affect the power and/or information content
and/or vector of psi fields within range.
APK:
See
Atomic Psychokinesis.
Apopsi or Avoidance:
An
antipsi power that appears to generate an energy field into which no external
psi field can penetrate; may work through transmutation, retuning or
aportation; may interfere with internal psi fields as well.
Aportation:
A
PK talent involving the seemingly instantaneous movement of an object from one
location in space-time to another, apparently without going through the normal
space-time in between. See Teleportation.
Archetype:
(1)
Original astral form of a phenomenon; (2) In the psychology of C. G. Jung, an
inherited idea or mode of thought derived from the experiences of the species
and present in the unconscious of the individual who picks it up from the
collective unconscious of the species.
Asceticism:
A
method of altering the state of one’s consciousness through the avoidance of
comfort and pleasure; when extreme, may become masochism.
Aspect, Astrological:
An
angle formed between two items on an astrological chart.
Assimilation:
A
technique of psychic healing involving the picking up of a patient’s pain
and/or illness by the healer, who experiences it personally for a short time,
after which it is supposed to vanish in both patient and healer; may also be done
accidentally.
Association:
Connection
or correlation between two or more objects, ideas or beings; thus forming a
pattern.
Association, Law of:
“If
any two or more patterns have elements in common, the patterns interact ‘through’
those common elements and control of one pattern facilitates control over the
other(s), depending (among other factors) upon the number of common elements
involved.”
Astral Planes:
Subjectively
real “places” where some astral projectors perceive themselves as traveling;
said to be multiple “levels” of (a) material density in the same space, and/or
(b) awareness and concentration.
Astral Projection:
An
OOBE or Psi talent that may involve traveling GESP with the image of a body
and/or the separation of a “less dense” body from the normal physical one.
Astrology:
Divination
through the correlation of earthly events with celestial patterns.
Athame:
Ritual
dagger used by Neopagan Witches, borrowed by Gerald Gardner from medieval
grimoires. Probably was originally “athane.” May be pronounced as “ATH-ah-may”
or “ah-THUH-may” (it's all “ah-THAYM” to me).
Atomic Psychokinesis or APK:
Psychokinesis
done upon the molecular, atomic or subatomic levels; a subcategory of PK.
Augury:
Divination
by means of whatever is most handy at the time.
Aura:
One
or more energy fields supposedly generated by and surrounding all beings and
many objects; those persons blessed with clairvoyance or other psychic talents
can “read” the patterns of energy and determine information about the person or
object. See Kirlian Photography.
Belle Indifference:
Lack
of interest or concern on the part of a “hysteric” or RSPKer towards unusual
events occurring in or around him or her.
Beltane:
Celtic
fire festival beginning the summer half of the year; starts at sunset on May
4th and is also known as Bealtaine, Galan- Mai, Roodmas, Walpurgistag, St.
Pierre’s Day, Red Square Day, etc. Celebrated by most Neopagans and many
Marxists as a major religious holiday.
Bibliomancy:
Divination
through the random selection of words or phrases taken out of books, especially
the Bible.
Biocurrents:
Electrochemical
energy currents generated by living cells.
Biological Radio:
One
Russian term for telepathy.
Biophysics:
The
physics of biological phenomena.
Bit:
From
“binary digit,” a unit of data equal to the result of a choice between two
equally probably alternatives, used in computer technology. Eight bits usually
equals one “byte.”
Black Magic:
A
racist, sexist, creedist and classist term used to refer to magic being done for
“evil” purposes or by people of whom the user of the term disapproves.
Blessing:
The
use of magic to benefit an object or being.
Bon:
The
native Tibetan religion that later merged with Buddhism and Tantrism.
Bonding Control:
Boomerang Curse:
Spell
designed to make an attacker suffer the effects of whatever hostile magic they
may have launched at the user; a variation of the “mirror effect,” probably
operates through reddopsi.
A
variety of religions founded by a man named Gautama Siddhartha, the Buddha
(“Enlightened One”). An outgrowth of Vedic Paleopagan mysticism, rooted in the
“Four Noble Truths:” (1) Existence is suffering, (2) Suffering is caused by
desire, (3) Desire can be overcome, (4) by following the Eightfold Path (right
belief, right thought, right speech, right action, right livelihood, right
effort, right mindfulness and right meditation).
Cabala:
See
Kabbalah.
Cartomancy:
Divination
through the use of cards, especially Tarot Cards.
Casting Runes:
(1)
Divination through the use of small objects which have been inscribed with
runic letters. (2) A method of focusing or firing a spell through the carving
or writing of runes.
Catapsi:
An
antipsi talent for the generation of strong fields of psychic static,
frequently at such high intensity that all other psi fields within range are
disrupted and/or drowned out, usually with the information content of those
fields collapsing first.
Cause and Effect, Law of:
“If
exactly the same actions are
done under exactly the same
conditions, they will usually be associated with exactly the same ‘results’.” Good luck with those “exactlies!”
Cellular Psychokinesis
or CPK:
A
subcategory of PK, involving the use of what is probably several different APK
talents in order to psychically affect the structure and behavior of living
organisms, working primarily on the cellular level.
Centre or Center, The:
Point
of intersection of various planes or modes of existence, including space and
time, and which can be used for (at least subjective) transportation between
them.
Ceremonial Magic:
Schools
or methods of magic which place their emphasis upon long and complex rituals,
especially of the Medieval and later European traditions; often degenerates
into ritualism.
Chakras:
Several
psychic centers of power associated with different parts of the human body in
Tantric systems of anatomy.
Chalice:
Cup
used in rituals and usually associated in western occultism with “element” of
Water (though it often contains more potent fluids).
Circuit:
A
pattern or connection between whole or partial metapatterns within the
Switchboard; often may be (or be associated with) an archetype, deity or other
spirit.
Clairaudience:
ESP
input as if it were normal hearing, without the medium of another mind.
Clairempathy:
A
term I once tried to get people to use instead of “psychometry,” but which I am
no longer using myself.
Clairgustance:
ESP
input as if it were normal tasting, without the medium of another mind.
Clairolfaction:
ESP
input as if it were normal smelling, without the medium of another mind or of a
cosmetics company.
Clair Senses:
General
term for all the forms of ESP that start with the prefix “Clair-.”
Clairtangency:
ESP
input as if it were normal touching, without the medium of another mind.
Clairvoyance:
ESP input as if
it were normal seeing, without the medium of another mind; often used as a term
for clair senses, psychometry and/or precognition. See Remote Viewing.
Classification:
Association
of some phenomenon into a predetermined pattern or class of phenomena.
Cleric:
A
person who uses both passive and active talents and rites for both
thaumaturgical and theurgical purposes, for personal and public benefit.
Cold Control:
The
use of temperature control to freeze or thaw objects or beings.
Color:
An
interpretation of the ways in which photons hit your eyes; one way to see the
difference between two objects of identical size, shape, distance and
illumination.
Color Classifications:
Sets
of associations between various colors and particular concepts, interests or
acts.
Computer:
A
network of electronic gates and memories that processes data; an unimaginative
but very logical problem solving machine; a magnificent slave and miserable
ruler; a great tool and toy for any technologically oriented occultist.
Cone of Power:
Term
for the focusing of a group’s magical energies, visualized as a cone of psychic
power based upon a ritual circle containing the participants (who are usually
Neopagan or Feminist Witches). There is some confusion among various groups as
to what exactly should be done with the energies at the moment of “firing.”
Contagion, Law of:
“Objects
or beings in physical or psychic contact with each other continue to interact
after spacial or temporal separation.”
CPK:
See
Cellular Psychokinesis.
Craft, The:
(1)
Old term used by Freemasons to refer to their activities and beliefs. (2)
Current term used by Neopagan, Feminist and some other modern Witches to refer
to their activities and beliefs.
Critique:
A
calm and unbiased evaluation of the structure and performance of a ritual, not
usually done in American occult groups thanks to internal politics and delicate
egos.
Crystallomancy:
Divination
through the use of (usually) spheres of quartz crystal, glass or plastic as
focussing devices.
Cult:
Any
secretive religious, magical, philosophical or therapeutic group of which the
user of this term does not approve. See the Advanced
Bonewits Cult Danger Evaluation Frame.
Curse:
The
use of magic to harm an object or being.
Cybernetics:
Comparative
study of the autonomic control system formed by the brains and nervous systems
of human and other animals, as well as electro-chemical-mechanical devices and
communications systems.
Dactylogy:
Finger
signaling system of language (such as Ameslan) used by deaf and mute persons;
can also be used as powerful mudras in rituals.
Dactylomancy:
Divination
by means of finger movements upon tripods, planchettes, pendulums, Oui-Ja
Boards, etc., or through the use of finger rings.
Daemon:
A
“supernatural” spirit or being in ancient Greek religion and philosophy, far
below the Gods in power for good, evil or neutral purposes; probably the actual
sort of “demon” conjured by Goetic magicians.
Dagger:
A
ritual knife used for severing psychic bonds, exorcising, cursing and/or
initiating.
Damping:
A
psi or antipsi talent for lowering the power levels of psychic energy fields.
Data:
Information
or concepts of any sort.
Definition:
The
meaning of a word; the classification pattern that it fits into during the time
period and for the given population involved.
Deflection or Bouncing:
An
antipsi talent for altering the force vectors of incoming psi broadcasts, thus
“bouncing” them away.
Deity:
(1)
The most powerful sort of “supernatural” being. (2) A powerful pattern in the
Switchboard. (3) The memory of a dead hero(ine) or magician. (4) An ancient
visitor from outer space. (5) An ancient visitor from inner space. (6) All of
the above?
Demon:
(1)
A personification of what we consider to be evil or unpleasant (often repressed
guilt feelings). (2) A nonphysical entity of a destructive and evil nature
opposed to the will of the God(s), such as Maxwell’s.
Demonology:
Medieval
science of studying demons.
Density Control:
A
PK talent for increasing or decreasing the density of an object or being.
Devil:
A
minor spirit perceived as a force for evil.
Devil, The:
“Heir
of Man,” originally the Evil God of the Zoroastrians; later a creation of
Christian and Islamic theologians (who called him Satan and Shaitan) consisting
of old fertility gods, wisdom spirits and nature elementals combined with
Ahriman into a figure of terror and malevolence fully equal to that of that
Good God (Jehovah or Allah); the deity worshiped by Neogothic Witches.
Dharanis:
One
phrase creeds or statements of belief, often used as mantras, such as “E =
mc2.”
Dhyana:
Tantric
trance, possibly a form of hypnosis.
Difficult Passage:
A
common mythological motif involving a hard transition or journey from one state
or location to another through impossibly dangerous or paradoxical territory.
Discipline:
Training
or experience that corrects, molds, strengthens, or perfects (especially) the
mental faculties or moral character; noted primarily by its absence in American
occult groups.
Disk of Shadows:
A
grimoire or other magical text (especially one of witchcraft rituals) kept on a
computer memory disk.
Divination:
The
art and science of finding out hidden information about the past, present or
future through the use of psychic talents.
Diviner:
Obviously,
one who does divination.
Dowsing:
See
Rhabdomancy.
Druids, Ancient:
From
the root “dru-,” meaning “oak tree, firm, strong;” the entire intelligentsia of
the Celtic peoples, including doctors, judges, historians, musicians, poets,
priests and magicians; 99.9% of what has been written about them is pure
hogwash.
Druids, Masonic:
Members
of several Masonic and Rosicrucian fraternal orders founded in the 1700’s (and
since) in England, France and elsewhere; some claim to go back to the original
Druids.
Druids, Reformed:
Members
of several branches of a movement founded in 1963 c.e. at Carleton College in
Northfield, Minnesota; most are now Neopagans, though the original founders
were not.
Dualism:
A
religious doctrine that states that all the spiritual forces of the universe(s)
are split into Good Guys and Bad Guys (white and black, male and female, etc.)
who are eternally at war with each other
Dualistic Polytheism:
A
style of religion in which the Good Guys and Bad Guys include several major and
minor deities (though they may not always be called that by the official
theologians); what most so- called “monotheisms” really are. Examples would be
Zoroastrianism, Catholicism, and Christian Fundamentalism.
Duotheism:
A
style of religion in which there are two deities accepted by the
polytheologians, usually of opposite gender; all other deities worshiped are
considered to be “faces” or aspects of the two main figures.
Dynamic Balance, Law of:
“In
order to survive, let alone to become a powerful magician, one must keep every
aspect of one’s universe(s) in a state of dynamic balance with every other
one.”
Earth:
One
of the main “elements” in occultism; associated in the West with matter, brown,
black, pentacles, passivity, inertness, silence, food fertility, wealth,
practicality, cold, dryness, etc.
Earth-Mother:
Female
personification of the Life force, fertility of the Earth and its inhabitants.
One of the most widespread deity concepts in the world (though far from
universal); She is now worshiped in the West as Mother Nature.
Electric Control:
An
APK talent involving the control of electricity and other electron phenomena.
See Picachu.
Electrochemical:
Having
to do with the interchanges between electrical and chemical energy, especially
(in this text) those taking place in the body.
Electroencephalograph
or EEG:
A
machine that records electromagnetic activity in the brain (the so-called
“brain waves”), usually upon a moving roll of paper.
Electromagnetic Spectrum:
The
entire range of frequencies or wave-lengths of electromagnetic radiation from
the longest radio waves to the shortest gamma rays. Visible light is only a
tiny part of this range.
Elementals:
Personifications
of the four or five “elements” of Western or Eastern occultism; in the West
these are “Gnomes” for Earth, “Undines” for Water, “Sylphs” for Air,
“Salamanders” for Fire, and “Sprites” for Spirit.
Elementals, Artificial:
Term
used by some Western occultists to refer to spiritual entities “created” by
magicians, usually to perform specific tasks.
Elementals, Nature:
Term
used by some to refer to various minor spirits inhabiting or associated with
various natural phenomena such as trees, streams, rocks, dust storms, etc.
Elements, The:
A
classification system based upon the division of all phenomena into four or
five categories; in Western occultism there are Earth, Water, Air, Fire and
sometimes Spirit or Ether (or in India, Akasha); in Chinese occultism these are
Earth, Water, Metal, Fire and Wood.
Empath:
One
who can use the psi talent of empathy.
Empath, Controlled:
Someone
who uses psychometry and/or empathy and/or absorption, occasionally to the
point of draining others of their psychic energy.
Empath, Total:
One
who has trouble controlling their empathic and/or other passive psychic
talents, and subsequently gets “overloaded” with data and power.
Empathy:
As
I now use it, a type of telepathic reception limited to the perception of
emotions; obviously this talent would tie in nicely with absorption.
Energy Control:
In
Tantra, the control of biocurrents and their movements through the body;
otherwise the control of energy in general.
Energy Field:
A
continuously distributed something in space that accounts for actions at a
distance; an area where energy does something. Don’t blame me for the vagueness
of this definition; it’s a standard one used in modern physics.
Entity:
A
being, spirit, living creature or personification.
ESP:
See
Extrasensory Perception.
Ether:
A
hypothetical “substance” filling all space and conveying waves of energy. See
Space-Time Continuum.
Ethics:
(1)
That part of philosophy and theoilogy dealing with matters of “right and
wrong,” “good and evil,” etc. (2) A set or system of moral values. (3)
Principles of conduct governing an individual or profession.
Ethnography:
Part
of social and cultural anthropology emphasizing descriptions of individual
cultures rather than cross-cultural comparisons; when engaged in by the
untrained, often degenerates into scrapbooking.
Evocation, Law of:
“It
is possible to establish external communication with entities from either
inside or outside of oneself, said entities seeming to be outside of oneself
during the communication process.”
Exorcism:
The
severing or disruption of all unwanted psychic circuits and circuit potentials
within a specific object, person or place; hence the dismissal of ghosts and
spirits.
Exorcist:
(1)
One who performs exorcisms. (2) A magician or psychic (often very religious)
with strong talents for CPK, antipsi and the clair senses, who specializes in
forcing or persuading unwanted psychic energies (including spirits) to depart
from objects, persons or places.
Experiment:
A
test of an idea or guess.
Experimental Design:
The
way the test is put together, hopefully for maximum output of useful data.
Exponential Decay Function:
A
“decaying” or “falling apart” function in which an independent variable appears
as one of the mathematical exponents.
Extrasensory Perception
or ESP:
The
categorical term for several psi talents involving the reception of (usually)
external data through other than the commonly recognized sensory means.
Faith Healing:
CPK
and/or other psi talents interpreted as religious phenomena in curing.
False:
That
which is improbable, unpleasant or inconvenient to believe.
Familiars:
Animals
supposedly used by Gothic Witches and others to help them with their magic;
often believed to be incarnated spirits or the messengers of noncarnate ones.
Fam-Trad:
Short
term for “Familial Tradition.” See Witchcraft, Familial and Tradition.
Feedback:
Data
returned as a reply or result, containing corrections and additions.
Filtering:
An
antipsi ability to use apopsi, reddopsi or deflection selectively, thus
stopping part of a psi broadcast or field while letting the desired remainder
(usually part of the information content) through.
Finite Senses, Law of:
“Every
sense mechanism of every entity is limited by both range and type of data
perceived, and many real phenomena exist which may be outside the sensory
scanning ability of any given entity.” The Supreme Being(s) may be excepted
from this law.
Fire:
One
of the main “elements” in occultism; associated in the West with flames, red,
orange, wands or staves, activity, light, will, animals, energy, assertiveness,
heat, dryness, etc.
Firing:
The
discharge of psychic energy in a ritual, the timing of which is frequently
critical.
Folklore:
The
study of folktales and legends, a subject overlapping that of mythology.
Folktale:
Story
handed down among a people, such as “Cinderella,” “Rumpelstiltskin” or “Our
Leader Knows Best.”
Geller Effect:
One
or more psi talents (probably including bonding control) that enable the user
to bend metal objects without touching them, named after this century’s best
known user, Uri Geller. The effect is real and has been done by Geller and
others under impeccable laboratory controls, regardless of the tales told by
Geller’s supporters and detractors.
General Extrasensory Perception
or GESP:
A
term used when two or more forms of ESP are operating at the same time.
Germ Theory:
(1)
In Tantra, the theory that every entity has a germinal or root sound, the
repetition of which can create that entity. (2) In the West, a folk belief that
all diseases are caused by miniature demons called “germs” or “viruses.”
Ghost:
Personification
of data received as the result of a plug-in to an individual metapattern within
the Switchboard, and/or the spirit of a dead person or animal, still existing
in a nonphysical manner, and/or something(s) else entirely.
Goal:
The
general result one actually wishes to accomplish with a particular magical or
psychic act. Compare with Target.
God or Goddess, A:
See
Deity.
God or Goddess, The:
The
particular masculine or feminine deity worshiped by a particular mono-, heno-,
or duotheist.
“God or Goddess, Thou Art:”
A
statement of divine immanence common among Neopagans, originally from Robert
Heinlein’s book, Stranger in a Strange Land.
Godling:
A
young or minor deity.
Goetia:
From words
meaning “howling or crying,” the medieval books of ceremonial magic, such as The
Greater and Lesser Keys of Solomon.
Golem:
An
artificial person given life by the carving of a Sacred Name upon his or her
forehead and usually used as a slave. Has deeper meanings in real Hebrew
Mysticism, in which we are all golems in some sense.
Graphology:
(1)
An officially nonpsychic method of personality assessment based upon the study
of handwriting samples. (2) A method of divination based upon the use of such
samples as contagion links.
Gravity Control:
A
psychic talent for altering the gravitational fields in a particular location,
such as in a room or around an object or being.
Gray Magic:
Magic
that is neither “black” nor “white,” hence morally neutral, at least according
to those who use these quaint terms.
Grimoires:
So-called
“Black Books” of (usually Goetic) magic, consisting of recipe collections,
scrapbooks of magical customs, Who’s Who’s of the spirit worlds and phone
directories for contacting various entities. Fairly useless unless you know
enough Hebrew, Greek and Latin to correct all the mistakes.
Group mind:
A
section of the Switchboard consisting of two or more metapatterns linked into
an identity circuit. Term is used for those formed telepathically in rituals
but can also be used to refer to mobs or other cases of crowd hysteria.
Gymnastics, Metaphysical
The
fine art of leaping from an unverified assumption to a foregone conclusion,
without traversing the logical space in between. See Theology.
Hallucination:
(1)
Perception of objects or beings with no reality or not present within normal
sensory scanning range. (2) Experience of sensations with no exterior cause,
usually as a result of nervous dysfunction. (3) Perceptions not in accord with
consensus reality.
Hallucination, Veridical:
One
in which the content is essentially factual.
Hallucinogen:
A
chemical or biochemical substance capable of inducing hallucinations when
introduced into the human metabolism.
Hauntings:
Recurrent
plug-ins to the Switchboard and/or perceptions of ghostly entities associated
with a particular location or being.
Heathenism:
The
religion of those who live on the heath (where heather grows). See Paganism.
Hedonism:
A
method for altering the state of one’s consciousness through the experience of
intense pleasures; when extreme, may become tiring.
Henotheism:
A
polytheistic religion where one deity is the official Ruler and is supposed to
be the prime focus of attention.
Hepatoscopy:
Divination
through the use of animal innards (see Anthropomancy), especially livers. When
done with French hens, usually indicates cowardice.
Heat Control:
The
use of temperature control to start or stop fires and other heating phenomena,
also called “psychopyresis.”
Hinayana (aka “Lesser Vehicle”) Buddhism
The
oldest or most “orthodox” form of Buddhism, with deities demoted to very minor
roles or completely absent.
Hixson’s Law:
“All
possible universes that can be constructed out of all possible interactions of
all existing subatomic particles through all points in space-time, must exist.”
Horoscope:
A
two-dimensional chart of the way “important” parts of the sky look at a
particular time and location, especially at birth, used in astrology.
Hyperapotheosis:
The
promotion of one’s tribal deity to the rank of Supreme Being, as in Judaism,
Christianity or Islam.
Hypercognition:
A
categorical term for those psi talents consisting of superfast thinking,
usually at a subconscious level, often using data received via ESP, which then
reveals all or part of the “gestalt” (whole pattern) of a situation; this is
then presented to the conscious mind as a sudden awareness of knowledge (or “a
hunch”), without a pseudo-sensory experience. See Retrocognition and
Precognition.
Hyperesthesia:
Excessive
or pathological sensitivity of the skin or other senses; heightened perception
or responsiveness to the environment; often mistaken for real ESP.
Hypnosis:
(1)
As used in this book, an altered state of consciousness within which the
following can occur at will: increase in bodily and sensory control, in
suggestibility, in ability to concentrate and eliminate distractions, and
probably in psychic abilities as well. (2) A useful word and tool for those who
cannot conceive of nor practice real mesmerism.
Hypothesis:
Scientific
term for wild guess, hunch, tentative explanation or possibility to be tested.
Iatromancy:
The
divination of medical problems and solutions.
I Ching:
Chinese
“Book of Changes;” key to sortilege system.
Identification, Law of:
“It
is possible through maximum association of the elements of one’s own
metapattern and those of another being’s to actually become that being, at
least to the point of sharing its knowledge and wielding its power.”
Imaging or To Image:
Term
for strong visualization of a concept being used for focusing.
Imbolg or Imelc:
Celtic
fire festival beginning the second quarter of the year (or spring); starts at
sunset on February 3rd and is also known as Candlemas, St. Bridget’s Day,
Bride’s Day, Lady Day, etc. Celebrated by most Neopagans as a major religious holiday.
Impossible:
Unlikely,
difficult, implausible, uncomfortable, new.
Incantation:
Words
used in a ritual or spell, should always be chanted or sung.
Infinite Data, Law of:
“The
number of phenomena to be known is infinite and one will never run out of
things to learn.”
Infinite Universes, Law of:
“The
total number of universes into which all possible combinations of existing
phenomena could be organized is infinite.” See Hixson’s Law and Personal
Universes, Law of.
Information Theory:
Study
of communication.
Information Transfer:
Communication.
Initiation:
An
intense personal experience, often of a death and rebirth sort, resulting in a
higher state of personal development and/or admission to a magical or religious
organization.
Input:
The
way incoming data is interpreted or classified.
Instrumental Act:
One
which is useful, even if for no other purpose than to relieve stress.
Interdisciplinary Approach:
The
use of data and techniques from more than one art or science in order to
analyze phenomena.
Invocation, Law of:
“It
is possible to establish internal communications with entities from either
inside or outside of oneself, said entities seeming to be inside of oneself
during the communication process.”
Jargon:
Any
technical terminology or characteristic idiom of specialists or workers in a
particular activity or area of knowledge; often pretentious or unnecessarily
obscure.
Kabbalah:
(1)
A Hebrew word for “collected teachings,” referring to several different lists
of books and manuscripts on various occult and mundane topics. Sloppy
translations of a handful of texts in the Kabbalah of Mysticism, with Christian
names and concepts forcibly inserted, are responsible for much of what is now
called “Cabala” by western metaphysicians. If you can’t think fluently in
Hebrew, you have no business trying to do Kabbalistic magic. (2) A general term
for collections of magical and mystical texts from various cultures, thus
“Greek Kabbalah,” “Arabic Cabala,” etc.
Kachina:
A
(usually benevolent) supernatural being in Hopi religion; may be a
personification of an aspect of nature, an ancestor, or something revealed in a
dream.
Kama-kali:
Ritual
sexual intercourse in Tantra.
Karma:
In
many eastern religions, the load of guilt or innocence carried from one incarnation
to the next, determining one’s lot in the next life; often used by American
occultists as a general term for moral responsibility, as in “You can do that
if you want to, but it’s your karma.”
Karma Dumping Run:
American
occult slang for a ritual process of visiting someone’s “just deserts” upon
them, by “concentrating the karma” they may have earned in their life (or
recent past) and delivering it back to them in one brief period of time;
usually done when someone is suspected of evil doing but proof is lacking,
since it is considered a morally neutral way of stopping them.
Kinesis:
Physical
movement including quantitative, qualitative, and positional change; sometimes
movement caused by stimulation but not directional or aimed.
Kinetic Energy:
Energy
associated with motion.
Kirlian Photography:
A
lenseless electrical photographic technique invented by Russian
parapsychologists S. D. and V. Kirlian in 1939 and which can be used to record
energy fields around living or once living objects and beings. Although the
“Kirlian auras” vary with emotional excitement and intent, there is as yet no
proof that they are the same as the “psychic auras” traditionally seen by
clairvoyants. Time will tell.
Klutzokinesis:
Term
invented by Arlynde d’Loughlan to describe the use of CPK to make people more
clumsy (or agile) through interference with neuron or muscle activities.
Knowledge, Law of:
“Understanding
brings control; the more that is known about a phenomenon, the easier it is to
exercise control over it.”
Koran:
The
sacred book of Islam.
Ksana:
The
“favorable moment;” a temporal Centre.
Law:
A
statement of the ways phenomena seem to work.
Law of Magic:
A
statement of the ways magical phenomena seem to work.
Laws, Law of:
“The
more evidence one looks for to support a given law, the more one finds.”
Law, Sturgeon’s:
From
science fiction writer Theodore Sturgeon: “90% of everything is crud.”
Left-Hand Path:
(1)
The people we don’t like who are doing magic. (2) Occultists who spend their
time being destructive, manipulative and “evil” — or at least annoying.
Levitation:
A
psi talent involving the combination of PK proper with Gravity Control and/or
Mass Control in order to produce floating effects.
Light Control:
An
APK talent for the control of photons.
Linguistics:
The
study of human speech, including the units, nature, structure and development
of language(s).
Litany:
Long
prayer or incantation with constantly repeating refrain.
Lodges:
Groups
of magical and mystical workers similar to (1) the old European guild systems,
with apprentices, journeypeople and masters, or (2) church organizations with
rank based upon goodness or evilness. In America at least, these are usually
tiny, incompetent and riddled with internal and external warfare and politics.
Lughnasadh:
Celtic
fire festival beginning the third quarter of the year (or fall); starts at
sunset on August 6th or 7th and is also known as Lammas, Apple Day, etc.
Celebrated by most Neopagans as a major religious holiday.
Mage:
A
general term for anyone doing magic, especially of the active kinds; often used
as synonym for “magus.”
Magi:
Zoroastrian
priests. Later used for powerful magicians of any sort.
Magic:
(1)
A general term for arts, sciences, philosophies and technologies concerned with
(a) understanding and using various altered states of consciousness within
which it is possible to have access to and control over one’s psychic talents,
and (b) the uses and abuses of those psychic talents to change interior and/or
exterior realities. (2) A science and an art comprising a system of concepts
and methods for the build-up of human emotions, altering the electrochemical
balance of the metabolism, using associational techniques and devices to
concentrate and focus this emotional energy, thus modulating the energies
broadcast by the human body, usually to affect other energy patterns whether
animate or inanimate, but occasionally to affect the personal energy pattern.
(3) A collection of rule-of-thumb techniques designed to get one’s psychic
talents to do more or less what one wants, more often than not, one hopes. It
should be obvious that these are thaumaturgical definitions.
Magic Circle:
A
mandala-mudra-mantra combination used around an area where all or part of a
ritual is to take place, so that an individual or group can more easily control
the energies generated.
Magician:
(1)
As a general term, anyone who does any sort of magic at all. (2) More
specifically, someone who uses mostly active talents and rites for mostly
thaumaturgical purposes.
Magician, Goetic:
A
magician and psychic who frequently “summons up” various nonhuman entities
(good, bad or ugly) in order to gain both occult and mundane knowledge, which
is then used for thaumaturgical, theurgical and nonmagical purposes.
Magister:
Master,
teacher or magician.
Magnetic Control:
An
APK talent involving the control of magnetic, diamagnetic and paramagnetic
lines of force and other magnetic phenomena.
Magos:
Greek
word for “magi.”
Magus:
Originally,
the singular form of “magi.” Later, a powerful magician.
Mahayana (or “Greater Vehicle”) Buddhism
A
later, “heterodox” version of Buddhism which incorporates many Paleopagan
deities from throughout Asia as Buddhas or Saints.
Mana:
Polynesian
word for psychic energy.
Mandala:
Sights
(especially drawings, paintings and carvings) used primarily as associational
and/or trance inducing devices.
Mantic Arts:
The
various methods of divination.
Mantis:
A
diviner or seer.
Mantra:
Sounds
used primarily as associational and/or trance inducing devices.
Mass:
The
property of a body that is a measure of its inertia, that causes it to have
weight (in a gravitational field), and that is a measure of the amount of
material it contains.
Mass Control:
An
APK talent for increasing or decreasing the mass of an object or being.
Maya:
(1)
Sanscrit for “illusion.” (2) A tribe of Central American Indians.
Mayin:
One
who controls the worlds of illusion, a magician or mystic.
Mechanistic:
A
word used (usually as an insult) to refer to those who prefer to analyze even
supposedly nonphysical phenomena in terms of physical or mechanical patterns of
behavior.
Medicine Person:
A
tribal official who combines the modes of magician, psychic and cleric, using
her or his talents for personal and tribal benefit; especially in such matters
as healing, hunting, fertility, weather and war magic.
Medium:
A
psychic (and frequently cleric as well) who specializes in being possessed by
or otherwise communicating with, various spirits especially those of dead
humans; someone who knows how to plug-in to the metapatterns of the recently
dead, or can arrange such plug-ins for others. See Necromancer.
Mental Projection:
An
OOBE or psi talent that may involve traveling GESP without the image of an
“astral body” being brought along.
Mesmerism:
From
Franz Mesmer, a form of telepathic sending in which the data sent consists of
suggestions backed by the insistent power of the sender.
Mesopaganism or Meso-Paganism:
A
general term for a variety of movements both organized and nonorganized,
started as attempts to recreate, revive or continue what their founders thought were the best aspects of the
Paleopagan ways of their ancestors (or predecessors), but which were heavily
influenced (accidentally, deliberately and/or involuntarily) by concepts and
practices from the monotheistic, dualistic, or nontheistic worldviews of
Zoroastrianism, Judaism, Christianity, Islam, or early Buddhism. Examples of
Mesopagan belief systems would include Freemasonry, Rosicrucianism,
Theosophy,
Spiritualism,
etc., as well as those forms of Druidism
influenced by those movements, the many Afro-Diasporatic faiths (such as Voudoun, Santeria,
Candomble,
etc.), Sikhism,
several sects of Hinduism that have been influenced by Islam and Christianity,
Mahayana Buddhism, Aleister Crowley’s religion/philosophy
of Thelema,
Odinism (most Norse Paganism), most “Family Traditions” of Witchcraft (those
that aren’t completely fake), and most orthodox (aka “British Traditionalist”)
denominations of Wicca. Some Mesopagan belief systems may be racist, sexist,
homophobic, etc. There are at least a billion Mesopagans living and worshiping
their deities today. See Paleopaganism and Neopaganism.
Metabolism:
The
sum or gestalt of the processes going on inside your body.
Metamorphosis:
Change,
especially of the outward appearance. See Werewolf, or your local politicians.
Metapattern:
As
used in this text, the sum and gestalt of all the interlocking patterns that
make up an individual, including the body (or bodies), the various levels of
mind or awareness, the psychic and artistic abilities, memory and intellectual
capacities, and perhaps whatever it is that is usually called “the soul.”
Metaphysics:
Philosophy
of the relations between “underlying reality” and its manifestations.
Miracle:
A
paranormal act or occurrence done by or for someone who belongs to a religion
that you approve of, usually credited to divine intervention.
Miracle, Counterfeit:
A
paranormal act or occurrence done by or for someone who belongs to a religion
that you do not approve of; usually credited to demonic intervention.
Monotheism:
A
style of religion in which the theologians (or thealogians) claim that there is
only one deity (theirs of course) and that all other spirits claiming (or
claimed) to be deities are “actually” demons in disguise. If other deities have
cults that can be made to support the One Deity, they are kept on as “angels”
or “saints.” See Hyperapotheosis.
Moon Sign:
In
astrology, the zodiacal sign that the moon appeared to be in at the time and
location for which the chart is cast.
Motif:
A
common pattern running through stories, folktales or myths.
Motion:
The
act or process of a body passing from one place or position to another.
Completely relative.
Mudra:
Physical
gestures, positions or postures (including dance movements) used primarily as
associational and/or trance inducing devices.
Mundane:
Worldly,
ordinary, common, simple; pertaining to “the earth plane.”
Mysteries:
Secret
rituals usually involving the display of sacred mandalas and other objects to,
and the performance of various mudras with and in front of, and the chanting of
mantras and dharanis in the hearing of, properly initiated worshipers, for
theurgical purposes in this life and the next.
Mystery Cult:
A
group of people who get together regularly to perform sacred mysteries and to
study their meanings.
Mystery School:
In
theory, a group of magicians and/or mystics who have gathered together to share
their wisdom and secrets with each other and with new seekers. In practice,
usually a group of would-be “enlightened masters” who are primarily interested
in impressing each other and in fleecing the gullible. After all, “there’s a
seeker born every minute!”
Mystic:
(1)
One who practices mysticism. (2) A person who uses mostly passive talents and
rites for mostly theurgical purposes.
Mysticism:
(1)
The doctrine or belief that direct knowledge of the God(s), o spiritual truth,
of ultimate reality, or of comparable matters is attainable through immediate
intuition, insight or illumination and in a way differing from ordinary sense
perception or conscious thought. (2) The concepts and theories behind the
theurgical approach to occultism.
Myth:
(1)
Technically, a traditional story with its emphasis upon the actions of deities;
(2) commonly, a false or simplistic belief.
Mythology:
The
study of myths, and thus a field overlapping folklore; sometimes used to refer
to a specific body of myths pertaining to a given culture or motif. The study
of someone else’s religious stories.
Mythos:
A
system of myths within a society or culture.
Names, Law of:
“Knowing
the complete and true name of an object, being or process gives one complete
control over it.”
Necromancer:
(1)
A magician and psychic who specializes in “summoning” the spirits of dead persons,
usually without possession, in order to gain both occult and mundane knowledge,
which is then used for thaumaturgical, theurgical and nonmagical purposes. (2)
Generally, anyone who does any form of divination involving the dead. See
Medium.
Negapsi or Reversing:
An
antipsi ability to reverse all or part of the information content of a psi
broadcast or field.
Neopaganism or Neo-Paganism:
A
general term for a variety of movements both organized and (usually)
nonorganized, started since 1960 c.e. or so (though they had literary roots
going back to the mid-1800’s), as attempts to recreate, revive or continue what
their founders thought were the
best aspects of the Paleopagan ways of their ancestors (or predecessors),
blended with modern humanistic, pluralist and inclusionary ideals, while
consciously striving to eliminate as much as possible of the traditional
Western monotheism, dualism, and puritanism. The core
Neopagan beliefs include a multiplicity of deities of all genders, a
perception of those deities as both immanent and transcendent, a commitment to
environmental awareness, and a willingness to perform magical as well as
spiritual rituals to help both ourselves and others. Examples of Neopaganism
would include the Church
of All Worlds, most heterodox Wiccan traditions, Druidism as
practiced by Ár nDraíocht
Féin and the Henge of Keltria, some Norse Paganism, and some
modern forms of Buddhism whose members refer to themselves as “Buddheo-Pagans.”
Neopagan belief systems are not racist,
sexist, homophobic, etc. There are hundreds of thousands of Neopagans living
and worshiping their deities today. As “Neo-Paganism,” this term was
popularized in the 1960’s and 1970’s by Oberon Zell, a founder of the Church of All Worlds.
Neotarot Cards:
A
collection of divination cards designed to be used in the same general ways as
regular Tarot Cards, but which have different (non-Tarot) archetypal images as
their main contents. Examples would include “Morgan’s Tarot,” “The Illuminated
Tarot,” etc.
Nervous System:
The
bodily system made up of nerves, senses, and brain, including all connectors
such as the spinal cord.
Numerology:
Divination
by means of numbers and numerical “values” of letters.
Objective:
“Reality”
as it supposedly is “in itself,” instead of as it may be perceived.
Observation:
A
part of the scientific method that involves a careful cataloging of perceptions
involving any particular phenomenon.
Obsession:
Being
besieged or impelled by an outside force (often perceived as demonic) to
entertain thoughts or perform actions of an unpleasant, malign, pathological or
unprofitable nature; thus causing anxiety and fear to be experienced by the
person involved and/or observers. See Possession.
Occam’s Razor:
A
philosophical axiom credited to William of Occam: “Entities should not be
multiplied without reason.” Or as I put it, “Don’t complicate theories
unnecessarily, but beware of being simplistic.”
Occult:
That which is
hidden or known only to a few.
Occultism:
The
study and or practice of that which is occult, especially (in this century) in
reference to the powers of the mind.
Onieromancy:
Divination
by means of dream interpretations.
OOBE:
See
Out of the Body Experience.
Oui-Ja Board:
A
flat board with letters, numbers and/or words upon it, used with a planchette
or pendulum for divination.
Out of the Body Experience:
A
perception of one’s consciousness as being outside of one’s physical body and
usually as movable. See Astral Projection and Mental Projection.
Pagan, Paganism:
Originally
from the Latin “paganus,” meaning “villager,” “country dweller,” or
“hick.” The Roman army used it to refer to civilians. Early Roman Christians
used “pagan” to refer to everyone who preferred to worship pre-Christian
divinities and who were unwilling to enroll in “the Army of the Lord.”
Eventually, “pagan” became simply an insult, with the connotation of “a false
religion and its followers.” By the beginning of the twentieth century, the
word’s primary meanings became a blend of “atheist,” “agnostic,” “hedonist,”
“religionless,” etc., (when referring to an educated, white, male,
heterosexual, non-Celtic European) and “ignorant savage and/or pervert” (when
referring to everyone else on the planet). “Paganism” is now a general term for
polytheistic, nature-centered religions, old and new, with “Pagan” used as the
adjective as well as the membership term. It should always be capitalized just
as other religious noun/adjective combinations are, such as “Buddhist,”
“Hindu,” “Christian,” etc. See Paleopaganism, Mesopaganism, Neopaganism.
Paleopaganism or Paleo-Paganism:
A
general term for the original polytheistic, nature-centered faiths of tribal
Europe, Africa, Asia, the Americas, Oceania and Australia, when they were (or
in some rare cases, still are) practiced as intact belief systems. Of the
so-called “Great Religions of the World,” Hinduism
(prior to the influx of Islam into India), Taoism
and Shinto, for example, fall under this category,
though many members of these faiths might be reluctant to use the term. Some
Paleopagan belief systems may be racist, sexist, homophobic, etc. There are
billions of Paleopagans living and worshiping their deities today. See
Mesopaganism and Neopaganism.
Palmistry:
Divination
by means of the folds and other features of the hands.
Pantheon:
The
organization of deities and lesser spirits in any given religion.
Para-anthropology:
The
study of paranormal phenomena in tribal, traditional and/or nonliterate
cultures.
Paranoia:
Slang
term taken from psychology, used to refer to general terror or anxiety, usually
with associated feelings of persecution.
Paranormal:
Unusual
or “supernatural.”
Paraphysics:
(1)
The physics of paranormal phenomena. (2) The study of PK.
Parapsychology:
(1)
The general and interdisciplinary study of paranormal phenomena. (2) The study
of that which is “beyond” the field of “normal” psychology. (3) The scientific
branch of occultism.
Passive Ritual:
One
in which those persons raising and focusing the psychic energies are the main
targets intended to be changed.
Passive Talent:
A
psychic talent that involves the reception of energy or data by the agent from
the target.
Path:
A
method, system or approach to magical or mystical knowledge.
Path, The:
The
One-True-Right-And-Only-Way followed by the user of the term.
Pendulum:
Any
small object on a string or chain, the movements of which can be used for
divination. See Rhabdomancy.
Pentalpha:
A
five pointed star made by interweaving five letter A’s.
Pentacle:
Originally
a talisman of a five pointed star, now used as a general term for talismans in
general. When made of clay, glass, metal or wood, often used in western
occultism as a symbol of the “element” of Earth.
Pentagram:
Another
word for a five pointed star, used as a symbol for the occult in general and
Neopagan and Feminist Witchcraft in particular.
Perception:
The
process of classifying sensations.
Personal Universes, Law of:
“Every
sentient being lives in and quite possibly creates a unique universe which can
never be 100% identical to that lived in by another.” See Hixson’s Law and
Infinite Universes, Law of.
Personification, Law of:
“Any
phenomenon may be considered to be alive and to have a personality, and may be
effectively dealt with as such."
Perversity, Law of:
“If
anything can go wrong, it will — and in the most annoying manner possible.”
Also known as “Murphy’s Law.”
Perversion:
(1)
A variation in a process that effectively negates or contradicts what the user
of this term considers to be the original purpose of the process. (2) Using the
entire chicken.
Phrenology:
Divination
by means of the features of the head (exterior).
Physiology:
The
study of the living body.
PK:
See
Psychokinesis.
Placebo Effect:
(1)
Term used to refer to the process by which the belief of a target may cause
results (physical or psychic) to occur with no known effort being made by the
supposed agent. (2) The most powerful, cheapest, and therefore least researched
method of healing.
Placebo Spell:
Obviously,
a spell that works by the placebo effect.
Planchette:
A
triangular object with short legs used as a divination tool, usually by moving
it over a Oui-Ja Board.
Plant-Psi or Plantpsi:
A
little-used term for psychic phenomena involving the interaction of plants with
humans, each other and the environment.
Plug-in:
To
“close a circuit” or otherwise make a connection with a part of the Switchboard
or a smaller group mind.
Poet:
(1)
One who fashions words artistically. (2) One who can control the power of words
and is thus a magician. (3) To the ancient Greeks, one who is a specialist in
retrocognition.
Polarism:
A religious
doctrine that states that all the spiritual forces of the universe(s) are split
into Guys and Gals, (good, weird, horny, scary, whimsical, etc.) who are
eternally in bed with each other.
Polarity, Law of:
“Any
pattern of data can be split into (at least) two patterns with ‘opposing’
characteristics, and each will contain the essence of the other within itself.”
Poltergeist:
From
the German, meaning “noisy spirit;” an old term for RSPK, resulting from a
personification of the phenomena.
Polytheism:
A
style of religion in which the polytheologians claim that there are many
deities, of varying power, and many lesser spirits as well, all of whom are
considered to be “real” and to be worthy of respect and/or worship.
Polytheology:
Intellectual
speculations concerning the natures of the Gods and Goddesses and Their
relations to the world in general and humans in particular; etc., etc., etc.:
see Thealogy, Theology. I’m now using this term instead of Theoilogy.
Possession:
The
process or experience of having another being (divine, demonic or other) inside
of one’s own body, usually as the result of a conscious or unconscious
invocation. See Obsession.
Pragmatism, Law of:
“If
a pattern of belief or behavior enables a being to survive and to accomplish
chosen goals, then that belief or behavior is ‘true,’ ‘realistic,’ and/or ‘sensible’.”
Precognition:
Hypercognition
done about future phenomena.
Priest or Priestess:
A
cleric who is an official representative of a given religion, sect or cult, and
who is responsible for leading other people in rituals.
Prophet:
(1)
A person (usually a cleric) who “speaks out for” a deity or other powerful
spirit, usually about future events. (2) A diviner of the future.
Prop:
Tools,
physical emblems and other objects used primarily as associational and/or
trance inducing devices.
Psi:
Short
for “psychic.”
Psi Corps:
Organizations
set up by governments in order to use psychic talents for the benefit of the
governments involved, especially in matters of espionage, sabotage and
assassination.
Psionics:
A
scientistic way to get around using the dirty word “magic;” probably coined by
John Campbell, the word is usually used to refer to technologically oriented
parapsychology.
Pseudo:
Fake,
deceptive, erroneous or otherwise “unreal.”
Psychic:
As
used in this text, a word referring to rare or seldom-used powers of the
(usually) human mind, which are capable of causing effects that appear to
contradict the mainstream worldview of western science and philosophy.
Psychic, A:
Anyone
who uses mostly passive talents and rites for mostly thaumaturgical purposes.
Psychoenergetics:
A
fashionable term for parapsychology in Russia.
Psychokinesis or PK:
A
categorical term for those psi talents that involve the movement of matter and
energy through space-time.
Psychokinesis Proper:
A
specific term for the psychically induced movement of objects (including the
physical bodies of beings) through normal space-time.
Psychology:
Divination
by means of the features of the head (interior).
Psycholuminescence:
See
Light Control.
Psychometry:
(1)
The science of statistical measurements in the field of psychology. (2) An
undefeatable term for a psychic talent involving the reception of data “from”
objects or surroundings about events and/or persons connected to those objects
or surroundings; quite possibly the ability to use objects or places as
contagion links for telepathic reception, the clair senses, and/or
retrocognition.
Psychopyresis:
See
Heat Control.
Psychotronics:
Another
new way to avoid saying “magic;” the popular term in Eastern Europe.
Radiation Control:
An
APK talent for speeding up and slowing down the decay rates of radioactive
materials.
Radio Waves:
Waves
on the electromagnetic spectrum between infrared radiation (less than 1 cm from
crest to crest) and those called “Very Low Frequency” (over 10,000 km); only a
tiny portion of this wavespread is used for common radio and television
broadcasting.
Reality:
(1)
The result of consensus opinion. (2) That which is most comfortable and
convenient to believe. (3) My universe.
Reality, Levels of:
The
concept (resulting from the Law of True Falsehoods) that a given idea may be
“true” in some situations and “false” in others, depending upon the aspects,
sections, areas or other subsets of the personal or consensus universes
involved; such subsets may be considered “levels” of reality.
Recurrent Spontaneous Psychokinesis
or RSPK:
Term
coined by William Roll. Refers to the unconscious use of PK and APK talents
(usually by adolescents) as a release for frustration and means of obtaining
attention.
Reddopsi or Returning:
An
antipsi talent for reversing the force vectors of incoming psi broadcasts, thus
returning them to their senders. Probably a variation of deflection.
Reincarnation:
A
belief concerning the supposed process by which souls reinhabit body after
body, life after life. The mathematics are implausible and most of the evidence
has other possible explanations.
Religion:
(1)
The body of institutionalized expressions of sacred beliefs, observances and
practices found within a given cultural context. (2) A magical system combined
with a philosophical and ethical system, usually oriented towards
“supernatural” beings. (3) A psychic structure composed of the shared beliefs,
experiences and related habits of all members (not just the theologians) of any
group calling itself “a religion.”
Remote Viewing:
The
currently fashionable term being used by parapsychologists in the U.S.A. to
refer to clairvoyance, presumably because it sounds “more scientific.” So far,
no one has said anything about “remote hearing,” “remote smelling,” etc.
Repeatability:
The
ability of a phenomenon to be repeated at will, especially as the result of a
scientific experiment; one of the major dogmas of scientism is that an
unrepeatable experiment is not a valid one.
Retrocognition:
Hypercognition
done about past phenomena.
Rhabdomancy:
Divination
by means of wands, sticks, rods and pendulums, usually when searching for
water, minerals or other valuable items. Sometimes called “dowsing” or “water
witching.”
Right Hand Path:
(1)
The people we like who are doing magic. (2) Occultists who spend their time
being constructive, manipulative and “good.”
Rising Sign:
In
Astrology, the zodiacal sign that was coming over the eastern horizon at the
time and location for which the chart is cast.
Ritual:
Any
ordered sequence of events, actions and/or directed thoughts, especially one
that is repeated in the “same” manner each time, that is designed to produce a
predictable altered state of consciousness within which certain magical or
religious (or artistic or scientific?) results may be obtained.
Ritual Cannibalism:
The
eating of all or part of the physical or symbolic body of a given person or
personified entity in hopes of gaining one or more of their desirable
attributes.
Ritualism:
Devotion
to the use of rituals and ceremonies above and beyond the call of sanity;
often, an uncritical acceptance of rituals constructed in the past.
Role Playing:
(1)
A flavor of “modern” psychology, discovered by Aeschylus and Shakespeare,
saying that we all wear masks and play various roles as conditions seem to
require, even when alone. (2) A type of game in which the participants
cooperate in the creation of a living fantasy novel.
Runes:
Letters
in the old Celtic, Teutonic and Scandinavian alphabets; the word is based on
roots meaning “secret” or “occult.” If you try to practice any form of magic
within these cultural contexts, especially for deceptive purposes, then your
career will lie in runes.
Samhain:
Celtic
fire festival beginning the winter half of the year and being the Day Between
Years; starts at sunset on November 7th and is also known as La Samhna, Nos
Galen-gaeof, All Hallow’s Eve and Halloween. Celebrated by most Neopagans as a
major religious holiday.
Satan:
See
Devil, The.
Satya-vacana:
In
Tantra, the solemn uttering of a Great Truth, used as a mantra for magical or
religious effects such as exorcisms.
Schemhampheres:
One
of several spellings of a word from Christian Cabala, meaning “the expository”
or “the 72 Names of God and His Angels;” originally the title of a collection
of magical names, now used as a magical word itself.
Science:
Accumulated
and accepted knowledge that has been systematized and formulated with reference
to the discovery of general truths or the operation of general laws; knowledge
classified and made available in work, life or the search for truth;
comprehensive, profound or philosophical knowledge, especially knowledge
obtained and tested through the use of the scientific method.
Scientific Method:
The
principles and procedures used in the systematic pursuit of intersubjectively
(consensus reality) accessible knowledge and involving as necessary conditions
the recognition and formulation of a problem, the collection of data through
observation and if possible experiment, the formulation of hypotheses, and the
testing and confirmation of the hypotheses formulated.
Seer:
One
who can see the hidden, a diviner.
Self-Knowledge, Law of:
“The
most important kind of knowledge is about oneself; a magician must be familiar
with her or his own strengths and weaknesses.”
Sensation:
The
noticing of a change in the internal or external environment; the activity of a
sense before classification.
Sense:
A
mechanism that notices or causes sensation.
Shaman:
A
medicine person and medium who frequently uses astral and/or mental projection
to fly into “the spirit world,” in order to represent his or her tribe to the
spirits there and who is often possessed by them as well.
Shield:
An
area around a being or object within which one or more forms of (usually)
antipsi energies are operating in order to defend the being or object from
unwanted psychic intrusions; the process of setting up and maintaining such an
antipsi field.
Sign:
A
pattern of sensory stimuli which is intended to communicate data.
Signs of the Zodiac:
In
astrology, twelve approximately equal segments of the Ecliptic (the belt of sky
through which the planets appear to move “around the Earth”); in many systems
of astrology, these no longer occupy the same space as the constellations for
which they were originally named.
Silver Cord:
Supposed
umbilical cord connecting an astral projector to her or his body.
Silver Dagger:
A
traditional weapon for destroying various monsters.
Similarity, Law of:
“Effects
are liable to have one or more outward physical or inward mental appearances
similar to one or more of said appearances of their causes.”
Sorcerer or Sorceress:
Indiscriminate
terms for those who use (or are suspected of using) magic, especially when
acting as independent agents and/or using their magic for “evil” purposes.
Sortilege:
Divination
by means of sticks, coins, bones, dice, lots, beans, yarrow stalks, stones or
any other small objects.
Space:
A
three-dimensional something that extends without bounds in all directions (this
week) and is the field of physical objects and events and their order and
relationships.
Space-Time or Space-Time Continuum:
The
four-dimensional system consisting of three coordinate axes for spacial
location and one axis for temporal location, upon which any physical event may
be determined by citing its four coordinates; also, the four dimensional space
formed by these four axes.
Spell:
(1)
A magical act designed with an emphasis upon the use of mantras and the literal
spelling of words. (2) Any magical ritual.
Spiritualism:
A
religion based upon the belief in life after death and the experiences of
various mediums over the last hundred years; organized primarily to provide
legal protection for the mediums and their followers.
Splodging or Yelling:
An
antipsi talent for the generation of specific psi broadcasts (usually of
emotions) so strong that all other psi signals in range are drowned out or disrupted,
with the information content of those signals collapsing first; may be a form
of reversed empathy or of single-content telepathic sending.
Sprites:
Disembodied
spirits, elves, fairies or daemons; often the term used for the Air elemental
known as “sylphs,” or as the name of the elementals of Spirit.
Statistics, Three Magical Laws of:
“Once
is dumb luck, twice is coincidence and three times is Somebody Trying to Tell
You Something.”
Stimuli:
Those
things that arouse sensations; energy fluctuations.
Subject:
In
science, someone or something being observed and/or experimented upon.
Subjective:
“Reality”
as it is perceived, instead of as it may be “in itself.”
Sun Sign:
In
astrology, the zodiacal sign that the sun appeared to be in at the time and
location for which the chart is cast. In isolation, the sun sign reveals very
little data.
Supernatural:
Rare,
unusual, beyond the common, extraordinary, unexplainable at the time,
paranormal; usually input as “religious” phenomena.
Superstitions:
(1)
Fixed irrational notions held stubbornly in the face of evidence to the
contrary; beliefs, practices, concepts or acts resulting from ignorance, fear
of the unknown, morbid scrupulosity, erroneous concepts of causality, etc., as
in the words and actions of many critics of parapsychology and the occult. (2)
“A belief not founded in any coherent worldview” (J. B. Russell). (3) Someone
else’s religious or philosophical beliefs.
Supplication:
The
normal form of prayer, that is to say, begging; occasionally, asking an entity
to give you her or his attention for a moment.
Survival Phenomena:
Paranormal
phenomena that appear to bear relevance to the questions of survival after
physical death; at one time the main area of study in parapsychology when it
was still being called “psychic research.”
Suspension of Disbelief:
Temporary
curtailment of critical faculties for a specific time and specific purpose, it
is absolutely necessary during the performance of a ritual. Before and after
the ritual, however, the participants can and should criticize all that they
can.
Sutra:
Book
or traditional collection of sayings.
Switchboard, The:
A
theory of the author’s concerning a postulated network of interlocking
metapatterns of everyone who has ever lived or who is living now, expressed as
constantly changing and infinitely subtle modifications of current telepathic
transmissions and receptions. Many phenomena interpreted as “spirits” may
actually be “circuits” within this Switchboard, as may be many other
“archetypes” of the “collective unconscious.” See Akasic Records, Archetype,
Circuit, and Unconscious, Collective.
Sword:
An
archaic weapon used in western occultism as a symbol of the “element” of Air,
as well as for fighting psychic battles, concentrating and directing energies,
and for severing psychic links or bonds.
Symbol:
A
sign plus an associated concept.
Synchronicity, Law of:
“Two
or more events happening at the ‘same’ time are likely to have more
associations in common than the merely temporal.”
Synthesis, Law of:
“The
synthesis of two or more ‘opposing’ patterns of data will produce a new pattern
that will be ‘truer’ than either of the first ones were.”
Table Tipping:
The
use of tables for dactylomancy.
Talent:
As
used in this text, an ability to use psychic energies in one or more forms,
including ESP, Hypercognition, PK and the Antipsi powers. Talents may be
active, passive or both.
Talisman:
A
psychically charged mandala carried about (or placed in a special spot),
expected to work via contagion.
Talmud, Babylonian and Palestinian:
Records
of the processes by which Hebrew scholars debated and developed their laws and
rulings.
Tantra:
Indian
systems of theurgical concepts and magical training methods, easily adaptable
for thaumaturgic purposes.
Tantrism:
The
religious window dressing added to Tantra.
Tapping:
The
absorption of psychic energy from the ether or from groups or individuals who
are willing (such as congregations of worshipers or various deities). See
Absorption and Vampire, Psychic.
Target:
The
person, object or process one wishes to effect in order to accomplish one’s
goal.
Tarot Cards:
Ancestors
of modern playing cards, originally designed for divination use and now used
for meditational and magical focusing as well.
Technology:
The
study of applying scientific, artistic, psychic or other knowledge to practical
ends; the use of methods, skills, crafts, arts, sciences, knowledge and beliefs
to provide the material needs of a people.
Telekinesis:
Synonym
for “psychokinesis.”
Telepathy:
A
type of ESP involving the communication of data from one mind to another
without the use of the normal sensory channels. Note that telepathic sending
and reception may be two different talents.
Teleportation:
A
PK talent involving the seemingly instantaneous movement of a person or other
being from one location in space-time to another, apparently without going
through the normal space-time in between. See Aportation.
Temperature or Thermal Control:
An
APK talent for altering the speed of atoms and molecules, so as to change the
temperature of an object of being; see its two main subsets: Heat Control and
Cold Control.
Thaumaturgy:
The
use of magic for nonreligious purposes; the art and science of “wonder
working;” using magic to actually change things on the Earth Plane.
Thaumaturgical Design:
Experimental
design for magic.
Thealogy:
Intellectual
speculations concerning the nature of the Goddess and Her relations to the
world in general and humans in particular; rational explanations of religious
doctrines, practices and beliefs, which may or may not bear any connection to
any religion as actually conceived and practiced by the majority of its
members.
Theoilogy:
A
term I am no longer using for polytheistic theology or Polytheology, since I
got tired of telling people it wasn’t a typo.
Theology:
Intellectual
speculations concerning the nature of the God and His relations to the world in
general and humans in particular; etc., etc., etc.: see Thealogy.
Theory:
(1)
A belief, policy or procedure proposed or followed as the basis of action. (2)
An ideal or hypothetical set of facts, principles or circumstances. (3) The
body of generalizations and principles developed in association with practice
in a field of activity. (4) A judgment, conception, proposition or formula
formed by speculation or deduction, or by abstraction and generalization from
facts. (5) A working hypothesis given probability by experimental evidence or
by factual or conceptual analysis but not conclusively established or accepted
as a law.
Theurgy:
The
use of magic for religious and/or psychotherapeutic purposes, in order to
attain “salvation” or “personal evolution.”
Three M’s:
Mantra,
mandala and mudra; the prime associational and trance inducing devices.
Time:
A
function of the ways in which humans perceive their universes, as being
composed of phenomena that occur “before,” “during” or “after” each other.
Torah, The:
The
first five books of the Bible.
Tradition or Trad:
A
term used by Neopagan and other Witches to refer to the exact distinctions
between each body of organized sectarian beliefs and practices, thus some
groups refer to themselves as Manx Traditional Witchcraft, Scottish Trad,
English Traditional, Continental, German, etc. The assumption or claim is
usually that each “tradition” represents several centuries’ worth of an
organized system of witchcraft, though in point of fact the overwhelming
majority of trads can be easily proven to be less than thirty years old. The
term, however, seems to be evolving to mean just a sect or flavor of modern
Paganism, with no implied claims of antiquity.
Trance:
An
altered state of consciousness (at least for most people) which is
characterized by disassociation and withdrawal from the mundane environment.
Transmutation:
An
APK talent for changing the atomic structure of matter, so as to alter its
elemental or molecular nature.
Treatise:
A
writing that treats a subject; specifically, one that provides in a systematic
manner and for an expository or argumentative purpose a methodical discussion
of the facts and principles involved and conclusions reached.
Tribal Magical Systems:
All systems of
magic and mysticism practiced by peoples living in tribal cultures at any time
in the past or present, anywhere in the world. True:
That
which is probable, pleasant or convenient to believe.
True Falsehoods, Law of:
“It
is possible for a concept or act to violate the truth patterns of a given
personal universe (including a single person’s part of a consensus reality) and
yet to still be ‘true,’ provided that it ‘works’ in a specific situation.” See
Pragmatism, Law of and Reality, Levels of.
Unconscious, Collective:
A
theoretical construct of C. G. Jung, who believed that all human beings have
access to the collected mental experience of all their ancestors and that, in
essence, these memories (usually in highly symbolic forms) are carried
genetically from one generation to the next; sometimes called “racial”
unconscious, though whether the species as a whole or specific gene pools are
referred to is unclear.
Unity, Law of:
“Every
phenomenon in existence at any point in space or time is linked, directly or
indirectly, to every other one.”
Universals, Cultural:
Patterns
of belief or behavior that show up in all or a majority of human cultures, that
are related to specific topics.
Universe:
The
total gestalt of all data patterns one may have about that which seems to be
oneself and that which seems to be not-oneself; depending upon whether or not
one believes in an objective reality, the universe can be considered to be a
part of one’s metapattern or vice versa.
Vampire:
A
person who has supposedly risen from the dead and who survives through a
process of inducing willing or unwilling blood donations.
Vampire, Psychic:
A
person or institution practicing the absorption of psychic energy to the point
of actually damaging the people they attack. See Absorption and Tapping.
Variable:
A
factor, as in an equation or experiment, that changes from situation to
situation and thus affects the outcome.
Varna:
In
Tantra, the principle that sound is eternal and that every letter of the
alphabet is a deity.
Vodun or Voudoun:
(1)
A West African word meaning “deity” or “power.” (2) General term for a variety
of eclectic religions and associated magical systems practiced throughout the
Americas, consisting of mixtures of various African tribal beliefs with various
Native American tribal beliefs, Roman Catholicism and Protestantism,
Spiritualism, Theosophy and other systems (including Hinduism, Islam, Neopagan
Witchcraft and anything else that seems useful). Different names include
Candomble, Macumba, Santeria, Hoodoo, Voodoo and many others. (3) In the United
States and Canada, systems of thaumaturgic magic and religion practiced by
people who are usually poor, uneducated and nonwhite. Therefore, see Black
Magic.
Vortex Field:
An
energy field causing rapid circular movement around an axis.
Wand:
A
short stick of wood or metal, used ritually in western occultism as a symbol
(usually) of the “element” of Fire, as well as for concentrating and directing
energies.
Warlock:
(1)
One who bends (or bends with) words, a magician and/or liar. (2) Used by some
to refer to male witches.
Water:
One
of the main “elements” in occultism; associated in the West with emotions,
intuition, blue, green, silver, cups, bowls, wisdom, passivity, cleansing,
passive psychic arts, cold, dampness, etc.
Water Witching:
Rhabdomancy
when done for finding water.
Web, The:
(1)
The total pattern formed by all the interactions of all matter and all energy.
(2) The current best example of the Law of Infinite Data.
Weight:
The
effect of gravity upon mass.
Weight Control:
Mass
control and/or gravity control when done in a gravity well (on the surface of a
planet, for example).
Werewolf:
Someone
who can supposedly change their body into that of a wolf’s, as a result of
deliberate intent or unfortunate curse.
White Magic:
A
racist, sexist, creedist and classist term used to refer to magic being done
for “good” purposes or by people of whom the user of the term approves.
Wic-:
An
Old English root meaning (1) to bend, turn or twist, and (2) to practice magic.
No significant connection to “wisdom.”
Wicca and Wicce:
The
male and female terms, respectively, in Old English that eventually became
“witch” in Modern English.
Wiccan:
(1)
The original plural form for “wicca/wicce” or “witch.” (2) An adjective used to
describe their religion by the followers of Neopagan Witchcraft.
Wiccian or Wigle:
The
Old English words for the activities of a “wicca/wicce.”
Window Dressing:
The
scenery and passive props used to provoke and reinforce specific moods and
associations.
Witch:
Anyone
who calls themself a “witch” or is called such by others; an utterly useless
term without a qualifying adjective in front of it. The only thing the
definitions of “witch” have in common is the idea of magic or other techniques
of change being practiced.
Witchcraft:
From
“wiccecraeft,” the craft of being a witch. Notice that “craft” has no
specifically religious connotation.
Witchcraft, Alexandrian:
A
variety of Gardnerian Witchcraft founded by British magician Alex Sanders.
Witchcraft, Anthropologic:
Anything called
“witchcraft” by an anthropologist, usually referring to (a) the practices of
independent (real or supposed) magic users who are suspected of at least
sometimes using their magic outside of their society’s accepted cultural norms,
and/or (b) a perceived state, often involuntary, of being a monster who can
curse people with the “evil eye.” Definition (a) is what the word “wicce”
probably originally referred to, annoying as that may be to modern Wiccans.
Witchcraft, Classic:
The practices
of the persons often called “witches” (if seldom to their faces) in
pre-medieval Europe, to wit: midwifery; healing with magic, herbs and other
folk remedies; providing abortions, love potions and poisons; divination;
casting curses and blessings, etc. A Classic Witch’s religion may well have
been irrelevant to his or her techniques. After the monotheistic conquests,
most survivors were — at least officially — Christians (or Moslems in Spain and
Portugal). Some may have retained a certain amount of pre-Christian/Islamic
magical and religious tradition. Classic Witches have continued to exist to
this very day, in ever dwindling numbers, mostly in the remotest villages and
among the Romany or other Traveling Peoples.
Witchcraft, Dianic:
(1) A
postulated medieval cult of Diana and/or Dianus worshipers.
(2) Term used
by some henotheistic Neopagan Witches to refer to their concentration on the
Goddess.
(3) Term used by some Feminist separatist Witches to describe their practices
and beliefs.
Witchcraft, Ethnic:
The practices
of various non-English-speaking people who use magic, religion and alternative
healing methods in their own communities, and who are called “witches” by
English speakers who don’t know any better.
Witchcraft, Familial or “Fam-Trad:”
The practices
and beliefs of those who claim to belong to (or have been taught by members of)
families that supposedly have been underground Paleopagans for several
centuries in Europe and/or the Americas, using their wealth and power to stay
alive and secret. Even if they existed, none of them could have a pure
religious or magical tradition by now; instead, they would have fragments of
Paleopagan customs mixed with Christianity or Islam as well as every new occult
wave that hit the West. 99.9% of all the people I have ever met who claimed to
be Fam-Trad Witches were lying, or had been lied to by their teachers. Also
sometimes called “Hereditary Witchcraft” or even “Genetic Witchcraft” by those
who think they must claim a witch as an ancestor in order to be a witch today.
Witchcraft, Fairy or Faery or Faerie Trad:
(1) Any of
several traditions of Mesopagan and/or Neopagan Witchcraft started by the blind
poet and scoundrel guru Victor Anderson since the 1970s, mixing British and
Celtic folklore about the fairies, Gardnerianism, Voodoo, Hawaiian Huna (itself
a Mesopagan invention of Max Freedom Long), Tantra, Gypsy magic, Native
American beliefs, and anything else he was thinking about at the time he was
training the founders of each trad. (2) Varieties of Neopagan Witchcraft
focused around homosexual or bisexual images and magical techniques rather than
the heterosexual (and often homophobic) ones used in most Wiccan traditions.
(3) Other sects of Neopagan Witchcraft focused around real or made-up fairy
lore, often taken from romantic poems, plays, and novels about the fairies. In
most of these traditions, there is usually an assumption that the ancient
associations between fairies and witches were true, and that the fairies were
originally the Paleopagan nature spirits and/or deities.
Witchcraft, Feminist:
Several new
monotheistic religions started since the early 1970s by women in the feminist
community who belonged to the women’s spirituality movement and/or who had
contact with Neopagan Witches. It is partially an outgrowth of Neopagan
Witchcraft, with male deities booted unceremoniously(!) out of the religion entirely,
and partially a conglomeration of independent and eclectic do-it-yourself
covens of spiritually-inclined feminists. The religions usually involve
worshiping only the syncretic Goddess and using Her as a source of inspiration,
magical power and psychological growth. Their scholarship is generally abysmal
and men are usually not allowed to join or participate.
Witchcraft, Gardnerian:
The originally
Mesopagan source of what has now become Neopagan Witchcraft, founded by Gerald
Gardner and friends in the late 1940s and 1950s, based upon his alleged
contacts with British Fam-Trads. After he finished inventing, expanding and/or
reconstructing the rites, laws and other materials, copies were stolen by
numerous others who then claimed Fam-Trad status and started new religions of
their own. (See Ronald Hutton’s Triumph of the Moon for all the messy
details.) Though Gardnerians are sometimes called “the scourge of the Craft,”
together with the Alexandrians and members of some other British Traditions,
they may be considered simply the orthodox branch of Neopagan Witchcraft.
Witchcraft, Genetic:
See
Witchcraft, Familial and Grandmotherly.
Witchcraft, Gothic:
A
postulated cult of devil worshipers invented by the medieval Church, used as
the excuse for raping, torturing and killing scores of thousands of women,
children and men. The cult was said to consist of people who worshiped the
Christian Devil in exchange for magical powers then used to benefit themselves
and harm others. Also called “Diabolic Witchcraft” and “Satanic Witchcraft.” I
coined this term many years ago, before the rise of the “Goth” subculture of
the 1980s.
Witchcraft, Grandmotherly:
Refers
to the habit common among modern Witches of claiming to have been initiated at
an early age by a mother or grandmother who belonged to a Fam-Trad but who is
conveniently dead, doesn’t speak English, and/or is otherwise unavailable for
questioning.
Witchcraft, Hereditary:
See
Witchcraft, Familial and Grandmotherly.
Witchcraft, Immigrant
or “Imm-Trad:”
Refers
to the customs and beliefs of Mesopagan peasants and supposed Fam-Trad members
who immigrated to the Americas and mingled their magical and religious customs
with each other, the Native Americans, enslaved Blacks, and the previous
immigrants, helping to produce the dozens of kinds of Voodoo and Hoodoo,along
with Pennsylvania “hex” magic and Appalachian magical lore.
Witchcraft, Neoclassic:
The
current practices of those who are consciously or unconsciously duplicating
some or many of the activities of the Classic Witches and who call themselves
(or are called by others) witches.
Witchcraft, Neogothic:
The
beliefs and practices of modern Satanists, most of whom work very hard to be
everything that the medieval Church and current Fundamentalists say they should
be. Some of them perform Black Masses, commit blasphemy and sacrilege, hold (or
long to hold) orgies, etc. There is some small overlap with the Goth subculture
of the 1980s.
Witchcraft, Neopagan:
Several
new duotheistic religions founded since the 1960s, most of which are variations
of Gardnerian Witchcraft but some of which are independent inventions and/or
reconstructions based on real or supposed Family Traditions, Immigrant
Traditions, literary creations, etc. — just like Gardner’s! Most groups who
call what they do “Wicca” are Neopagan Witches.
Witchcraft, Neoshamanic:
(1)
The beliefs and practices of those modern persons who are attempting to
rediscover, duplicate and/or expand upon the practices of the original
(postulated) Shamanic Witches.
(2) Neopagan Witchcraft with feathers, drums, crystals, and other New Age
additions of a vaguely Shamanic flavor. Most use drums and chanting rather than
drugs to achieve their desired trance states.
Witchcraft, Shamanic:
(1)
Originally, the beliefs and practices of members of postulated
independent belladonna/Moon Goddess cults throughout pre-medieval Europe,
remnants of which might have survived into the Middle Ages.
(2) Currently, Neoshamanic Witchcraft done by those who do not use the Neo-
prefix.
Witchcraft, Traditional:
See
Tradition and Witchcraft, Familial.
Witch Cult of Western Europe:
A
European-wide cult of underground Pagans postulated, in a book of that name, by
Margaret Murray as having been the actual cause or spark of the medieval persecutions,
but which is not believed in by most of the historians, linguists, folklorists
or anthropologists who have examined her arguments. Also known as the
“Unitarian Universalist White Witch Cult of Western Theosophical Brittany.”
Witchdoctor:
A
medicine person or shaman who hunts down and fights “evil” Anthropologic
Witches.
Witchfinder:
A
cleric or other person who seeks out and tortures alleged Gothic Witches.
Witchmark:
Blemish
supposedly placed upon a Gothic Witch by The Devil as a sort of membership card
or identification device.
Wizard:
From
the Old English “wys-ard,” meaning “wise one.” Originally may have referred to
anyone whose wisdom was respected; later came to mean a male witch; now used to
mean a powerful and wise magician.
Words of Power, Law of:
“There
exist certain words that are able to alter the internal and external realities
of those uttering them, and their power may rest in the very sounds of the
words as much as in their meanings.”
Xenophobia:
A
morbid fear of that which is new, different or strange; common among
professional debunkers of minority belief systems and other fundamentalists.
Yantra:
A
Tantric diagram or chart.
Yin-Yang:
Chinese
symbol for the Laws of Polarity and Synthesis.
Yoga:
Literally
means “yoke” or discipline. With no qualifying adjective, usually refers to
Hatha Yoga (discipline of the body).
Yule:
The
feast of the Winter Solstice, Birth of the Sun, etc.
Zener Cards:
Cards
used in most of the early ESP experiments, developed in the Parapsychology
Laboratory at Duke University.
Zombie:
(1) Someone
supposedly raised from the dead by a Vodun magician, possibly never really dead
at all but rather drugged, who is used as a slave. (2) Someone who has joined a
repressive “cult” movement, lost their own personality and other intellectual
faculties, and is used as a slave. Easily identified by the characteristic
“glazed eye” look and inability to continue their conversation if interrupted
several times in mid-partyline.
Absorption:
An
antipsi talent for absorbing the power out of psychic energy fields, including
those around other beings. See Tapping and Vampire, Psychic.
Achromatics:
The
“colors” black, grey and white; used occasionally to refer to moralistic
schools of occultism.
Active Ritual:
One
in which those persons raising and focussing the psychic energies are not the
main targets intended to be changed.
Active Talent:
A
psychic talent that involves the discharge of energy or data from the agent to
the target.
Adept:
One
who is very skilled in magic or mysticism.
Agent:
The
person or animal exercising a psychic talent.
Air:
One
of the main “elements” in occultism; associated in the West with thought,
knowledge, yellow, blue, swords, activity, daring, light, communication, heat,
dampness, etc.
Akasa or Akasha:
One
of the “elements” in Indian and Tantric occultism, equivalent in most ways to
the “ether” concept and/or that of “astral” matter.
Akasic Records:
A
concept in Indian metaphysics, of a gigantic repository of all the memories of
every incarnation of every being; some gifted ones are said to be able to
“read” these records (possibly through retrocognition or the clair senses) and
to gain data about past events. See Switchboard.
Amplification:
A
psi or antipsi talent for boosting the power levels of psychic energy fields.
Anachronism:
Something
that appears to be from a time period other than the one in which it is
perceived; as in medieval knights and ladies in modern America or astronomical
computers in the Stone Age.
Angel:
A
personification of what we consider good or pleasant. In theoilogy, a being
just below the main god(s) in power for good. In some magical systems, a sort
of “psychic robot.”
Angelology:
Medieval
science of studying angels. Question: how many angels can dance on the head of
a photon? Answer: give the physicists who are working on quantizing
consciousness another decade or two.
Animal-Psi or Anpsi:
A
little-used term for psychic phenomena involving the interactions of animals
with humans, each other and the environment.
Animism:
The
belief that everything is alive. The Law of Personification taken as a
statement of universal reality rather than as one of psychic convenience.
Anthropomancy:
Divination
from human entrails.
Anti-Psi or Antipsi:
A
categorical term for several genuine psychic talents that (for the most part)
serve to frustrate, avoid, confuse, destroy or otherwise interfere with the
operation of normal psi; they can affect the power and/or information content
and/or vector of psi fields within range.
APK:
See
Atomic Psychokinesis.
Apopsi or Avoidance:
An
antipsi power that appears to generate an energy field into which no external
psi field can penetrate; may work through transmutation, retuning or
aportation; may interfere with internal psi fields as well.
Aportation:
A
PK talent involving the seemingly instantaneous movement of an object from one
location in space-time to another, apparently without going through the normal
space-time in between. See Teleportation.
Archetype:
(1)
Original astral form of a phenomenon; (2) In the psychology of C. G. Jung, an
inherited idea or mode of thought derived from the experiences of the species
and present in the unconscious of the individual who picks it up from the
collective unconscious of the species.
Asceticism:
A
method of altering the state of one’s consciousness through the avoidance of
comfort and pleasure; when extreme, may become masochism.
Aspect, Astrological:
An
angle formed between two items on an astrological chart.
Assimilation:
A
technique of psychic healing involving the picking up of a patient’s pain
and/or illness by the healer, who experiences it personally for a short time,
after which it is supposed to vanish in both patient and healer; may also be
done accidentally.
Association:
Connection
or correlation between two or more objects, ideas or beings; thus forming a
pattern.
Association, Law of:
“If
any two or more patterns have elements in common, the patterns interact ‘through’
those common elements and control of one pattern facilitates control over the
other(s), depending (among other factors) upon the number of common elements
involved.”
Astral Planes:
Subjectively
real “places” where some astral projectors perceive themselves as traveling;
said to be multiple “levels” of (a) material density in the same space, and/or
(b) awareness and concentration.
Astral Projection:
An
OOBE or Psi talent that may involve traveling GESP with the image of a body
and/or the separation of a “less dense” body from the normal physical one.
Astrology:
Divination
through the correlation of earthly events with celestial patterns.
Athame:
Ritual
dagger used by Neopagan Witches, borrowed by Gerald Gardner from medieval
grimoires. Probably was originally “athane.” May be pronounced as “ATH-ah-may”
or “ah-THUH-may” (it's all “ah-THAYM” to me).
Atomic Psychokinesis or APK:
Psychokinesis
done upon the molecular, atomic or subatomic levels; a subcategory of PK.
Augury:
Divination
by means of whatever is most handy at the time.
Aura:
One
or more energy fields supposedly generated by and surrounding all beings and
many objects; those persons blessed with clairvoyance or other psychic talents
can “read” the patterns of energy and determine information about the person or
object. See Kirlian Photography.
Belle Indifference:
Lack
of interest or concern on the part of a “hysteric” or RSPKer towards unusual
events occurring in or around him or her.
Beltane:
Celtic
fire festival beginning the summer half of the year; starts at sunset on May
4th and is also known as Bealtaine, Galan- Mai, Roodmas, Walpurgistag, St.
Pierre’s Day, Red Square Day, etc. Celebrated by most Neopagans and many
Marxists as a major religious holiday.
Bibliomancy:
Divination
through the random selection of words or phrases taken out of books, especially
the Bible.
Biocurrents:
Electrochemical
energy currents generated by living cells.
Biological Radio:
One
Russian term for telepathy.
Biophysics:
The
physics of biological phenomena.
Bit:
From
“binary digit,” a unit of data equal to the result of a choice between two
equally probably alternatives, used in computer technology. Eight bits usually
equals one “byte.”
Black Magic:
A
racist, sexist, creedist and classist term used to refer to magic being done
for “evil” purposes or by people of whom the user of the term disapproves.
Blessing:
The
use of magic to benefit an object or being.
Bon:
The
native Tibetan religion that later merged with Buddhism and Tantrism.
Bonding Control:
A
PK talent involving the creation and/or alteration of bonding patterns on the
intermolecular, interatomic and subatomic levels; thus causing disintegration
or cohesion. See Geller Effect.
Boomerang Curse:
Spell
designed to make an attacker suffer the effects of whatever hostile magic they
may have launched at the user; a variation of the “mirror effect,” probably
operates through reddopsi.
A
variety of religions founded by a man named Gautama Siddhartha, the Buddha
(“Enlightened One”). An outgrowth of Vedic Paleopagan mysticism, rooted in the
“Four Noble Truths:” (1) Existence is suffering, (2) Suffering is caused by
desire, (3) Desire can be overcome, (4) by following the Eightfold Path (right
belief, right thought, right speech, right action, right livelihood, right
effort, right mindfulness and right meditation).
Cabala:
See
Kabbalah.
Cartomancy:
Divination
through the use of cards, especially Tarot Cards.
Casting Runes:
(1)
Divination through the use of small objects which have been inscribed with
runic letters. (2) A method of focusing or firing a spell through the carving
or writing of runes.
Catapsi:
An
antipsi talent for the generation of strong fields of psychic static,
frequently at such high intensity that all other psi fields within range are
disrupted and/or drowned out, usually with the information content of those
fields collapsing first.
Cause and Effect, Law of:
“If
exactly the same actions are
done under exactly the same
conditions, they will usually be associated with exactly the same ‘results’.” Good luck with those “exactlies!”
Cellular Psychokinesis
or CPK:
A
subcategory of PK, involving the use of what is probably several different APK
talents in order to psychically affect the structure and behavior of living
organisms, working primarily on the cellular level.
Centre or Center, The:
Point
of intersection of various planes or modes of existence, including space and
time, and which can be used for (at least subjective) transportation between
them.
Ceremonial Magic:
Schools
or methods of magic which place their emphasis upon long and complex rituals,
especially of the Medieval and later European traditions; often degenerates
into ritualism.
Chakras:
Several
psychic centers of power associated with different parts of the human body in
Tantric systems of anatomy.
Chalice:
Cup
used in rituals and usually associated in western occultism with “element” of
Water (though it often contains more potent fluids).
Circuit:
A
pattern or connection between whole or partial metapatterns within the
Switchboard; often may be (or be associated with) an archetype, deity or other
spirit.
Clairaudience:
ESP
input as if it were normal hearing, without the medium of another mind.
Clairempathy:
A
term I once tried to get people to use instead of “psychometry,” but which I am
no longer using myself.
Clairgustance:
ESP
input as if it were normal tasting, without the medium of another mind.
Clairolfaction:
ESP
input as if it were normal smelling, without the medium of another mind or of a
cosmetics company.
Clair Senses:
General
term for all the forms of ESP that start with the prefix “Clair-.”
Clairtangency:
ESP
input as if it were normal touching, without the medium of another mind.
Clairvoyance:
ESP input as if
it were normal seeing, without the medium of another mind; often used as a term
for clair senses, psychometry and/or precognition. See Remote Viewing.
Classification:
Association
of some phenomenon into a predetermined pattern or class of phenomena.
Cleric:
A
person who uses both passive and active talents and rites for both
thaumaturgical and theurgical purposes, for personal and public benefit.
Cold Control:
The
use of temperature control to freeze or thaw objects or beings.
Color:
An
interpretation of the ways in which photons hit your eyes; one way to see the
difference between two objects of identical size, shape, distance and
illumination.
Color Classifications:
Sets
of associations between various colors and particular concepts, interests or
acts.
Computer:
A
network of electronic gates and memories that processes data; an unimaginative
but very logical problem solving machine; a magnificent slave and miserable
ruler; a great tool and toy for any technologically oriented occultist.
Cone of Power:
Term
for the focusing of a group’s magical energies, visualized as a cone of psychic
power based upon a ritual circle containing the participants (who are usually
Neopagan or Feminist Witches). There is some confusion among various groups as
to what exactly should be done with the energies at the moment of “firing.”
Contagion, Law of:
“Objects
or beings in physical or psychic contact with each other continue to interact
after spacial or temporal separation.”
CPK:
See
Cellular Psychokinesis.
Craft, The:
(1)
Old term used by Freemasons to refer to their activities and beliefs. (2)
Current term used by Neopagan, Feminist and some other modern Witches to refer
to their activities and beliefs.
Critique:
A
calm and unbiased evaluation of the structure and performance of a ritual, not
usually done in American occult groups thanks to internal politics and delicate
egos.
Crystallomancy:
Divination
through the use of (usually) spheres of quartz crystal, glass or plastic as
focussing devices.
Cult:
Any
secretive religious, magical, philosophical or therapeutic group of which the
user of this term does not approve. See the Advanced
Bonewits Cult Danger Evaluation Frame.
Curse:
The
use of magic to harm an object or being.
Cybernetics:
Comparative
study of the autonomic control system formed by the brains and nervous systems
of human and other animals, as well as electro-chemical-mechanical devices and
communications systems.
Dactylogy:
Finger
signaling system of language (such as Ameslan) used by deaf and mute persons;
can also be used as powerful mudras in rituals.
Dactylomancy:
Divination
by means of finger movements upon tripods, planchettes, pendulums, Oui-Ja
Boards, etc., or through the use of finger rings.
Daemon:
A
“supernatural” spirit or being in ancient Greek religion and philosophy, far
below the Gods in power for good, evil or neutral purposes; probably the actual
sort of “demon” conjured by Goetic magicians.
Dagger:
A
ritual knife used for severing psychic bonds, exorcising, cursing and/or
initiating.
Damping:
A
psi or antipsi talent for lowering the power levels of psychic energy fields.
Data:
Information
or concepts of any sort.
Definition:
The
meaning of a word; the classification pattern that it fits into during the time
period and for the given population involved.
Deflection or Bouncing:
An
antipsi talent for altering the force vectors of incoming psi broadcasts, thus
“bouncing” them away.
Deity:
(1)
The most powerful sort of “supernatural” being. (2) A powerful pattern in the
Switchboard. (3) The memory of a dead hero(ine) or magician. (4) An ancient
visitor from outer space. (5) An ancient visitor from inner space. (6) All of
the above?
Demon:
(1)
A personification of what we consider to be evil or unpleasant (often repressed
guilt feelings). (2) A nonphysical entity of a destructive and evil nature
opposed to the will of the God(s), such as Maxwell’s.
Demonology:
Medieval
science of studying demons.
Density Control:
A
PK talent for increasing or decreasing the density of an object or being.
Devil:
A
minor spirit perceived as a force for evil.
Devil, The:
“Heir
of Man,” originally the Evil God of the Zoroastrians; later a creation of
Christian and Islamic theologians (who called him Satan and Shaitan) consisting
of old fertility gods, wisdom spirits and nature elementals combined with
Ahriman into a figure of terror and malevolence fully equal to that of that
Good God (Jehovah or Allah); the deity worshiped by Neogothic Witches.
Dharanis:
One
phrase creeds or statements of belief, often used as mantras, such as “E =
mc2.”
Dhyana:
Tantric
trance, possibly a form of hypnosis.
Difficult Passage:
A
common mythological motif involving a hard transition or journey from one state
or location to another through impossibly dangerous or paradoxical territory.
Discipline:
Training
or experience that corrects, molds, strengthens, or perfects (especially) the mental
faculties or moral character; noted primarily by its absence in American occult
groups.
Disk of Shadows:
A
grimoire or other magical text (especially one of witchcraft rituals) kept on a
computer memory disk.
Divination:
The
art and science of finding out hidden information about the past, present or
future through the use of psychic talents.
Diviner:
Obviously,
one who does divination.
Dowsing:
See
Rhabdomancy.
Druids, Ancient:
From
the root “dru-,” meaning “oak tree, firm, strong;” the entire intelligentsia of
the Celtic peoples, including doctors, judges, historians, musicians, poets,
priests and magicians; 99.9% of what has been written about them is pure
hogwash.
Druids, Masonic:
Members
of several Masonic and Rosicrucian fraternal orders founded in the 1700’s (and
since) in England, France and elsewhere; some claim to go back to the original
Druids.
Druids, Reformed:
Members
of several branches of a movement founded in 1963 c.e. at Carleton College in
Northfield, Minnesota; most are now Neopagans, though the original founders
were not.
Dualism:
A
religious doctrine that states that all the spiritual forces of the universe(s)
are split into Good Guys and Bad Guys (white and black, male and female, etc.)
who are eternally at war with each other
Dualistic Polytheism:
A
style of religion in which the Good Guys and Bad Guys include several major and
minor deities (though they may not always be called that by the official
theologians); what most so- called “monotheisms” really are. Examples would be
Zoroastrianism, Catholicism, and Christian Fundamentalism.
Duotheism:
A
style of religion in which there are two deities accepted by the
polytheologians, usually of opposite gender; all other deities worshiped are
considered to be “faces” or aspects of the two main figures.
Dynamic Balance, Law of:
“In
order to survive, let alone to become a powerful magician, one must keep every
aspect of one’s universe(s) in a state of dynamic balance with every other
one.”
Earth:
One
of the main “elements” in occultism; associated in the West with matter, brown,
black, pentacles, passivity, inertness, silence, food fertility, wealth,
practicality, cold, dryness, etc.
Earth-Mother:
Female
personification of the Life force, fertility of the Earth and its inhabitants.
One of the most widespread deity concepts in the world (though far from
universal); She is now worshiped in the West as Mother Nature.
Electric Control:
An
APK talent involving the control of electricity and other electron phenomena.
See Picachu.
Electrochemical:
Having
to do with the interchanges between electrical and chemical energy, especially
(in this text) those taking place in the body.
Electroencephalograph
or EEG:
A
machine that records electromagnetic activity in the brain (the so-called “brain
waves”), usually upon a moving roll of paper.
Electromagnetic Spectrum:
The
entire range of frequencies or wave-lengths of electromagnetic radiation from
the longest radio waves to the shortest gamma rays. Visible light is only a
tiny part of this range.
Elementals:
Personifications
of the four or five “elements” of Western or Eastern occultism; in the West
these are “Gnomes” for Earth, “Undines” for Water, “Sylphs” for Air,
“Salamanders” for Fire, and “Sprites” for Spirit.
Elementals, Artificial:
Term
used by some Western occultists to refer to spiritual entities “created” by
magicians, usually to perform specific tasks.
Elementals, Nature:
Term
used by some to refer to various minor spirits inhabiting or associated with
various natural phenomena such as trees, streams, rocks, dust storms, etc.
Elements, The:
A
classification system based upon the division of all phenomena into four or
five categories; in Western occultism there are Earth, Water, Air, Fire and
sometimes Spirit or Ether (or in India, Akasha); in Chinese occultism these are
Earth, Water, Metal, Fire and Wood.
Empath:
One
who can use the psi talent of empathy.
Empath, Controlled:
Someone
who uses psychometry and/or empathy and/or absorption, occasionally to the
point of draining others of their psychic energy.
Empath, Total:
One
who has trouble controlling their empathic and/or other passive psychic
talents, and subsequently gets “overloaded” with data and power.
Empathy:
As
I now use it, a type of telepathic reception limited to the perception of
emotions; obviously this talent would tie in nicely with absorption.
Energy Control:
In
Tantra, the control of biocurrents and their movements through the body;
otherwise the control of energy in general.
Energy Field:
A
continuously distributed something in space that accounts for actions at a
distance; an area where energy does something. Don’t blame me for the vagueness
of this definition; it’s a standard one used in modern physics.
Entity:
A
being, spirit, living creature or personification.
ESP:
See
Extrasensory Perception.
Ether:
A
hypothetical “substance” filling all space and conveying waves of energy. See
Space-Time Continuum.
Ethics:
(1)
That part of philosophy and theoilogy dealing with matters of “right and
wrong,” “good and evil,” etc. (2) A set or system of moral values. (3)
Principles of conduct governing an individual or profession.
Ethnography:
Part
of social and cultural anthropology emphasizing descriptions of individual
cultures rather than cross-cultural comparisons; when engaged in by the
untrained, often degenerates into scrapbooking.
Evocation, Law of:
“It
is possible to establish external communication with entities from either
inside or outside of oneself, said entities seeming to be outside of oneself
during the communication process.”
Exorcism:
The
severing or disruption of all unwanted psychic circuits and circuit potentials
within a specific object, person or place; hence the dismissal of ghosts and
spirits.
Exorcist:
(1)
One who performs exorcisms. (2) A magician or psychic (often very religious)
with strong talents for CPK, antipsi and the clair senses, who specializes in
forcing or persuading unwanted psychic energies (including spirits) to depart
from objects, persons or places.
Experiment:
A
test of an idea or guess.
Experimental Design:
The
way the test is put together, hopefully for maximum output of useful data.
Exponential Decay Function:
A
“decaying” or “falling apart” function in which an independent variable appears
as one of the mathematical exponents.
Extrasensory Perception
or ESP:
The
categorical term for several psi talents involving the reception of (usually)
external data through other than the commonly recognized sensory means.
Faith Healing:
CPK
and/or other psi talents interpreted as religious phenomena in curing.
False:
That
which is improbable, unpleasant or inconvenient to believe.
Familiars:
Animals
supposedly used by Gothic Witches and others to help them with their magic;
often believed to be incarnated spirits or the messengers of noncarnate ones.
Fam-Trad:
Short
term for “Familial Tradition.” See Witchcraft, Familial and Tradition.
Feedback:
Data
returned as a reply or result, containing corrections and additions.
Filtering:
An
antipsi ability to use apopsi, reddopsi or deflection selectively, thus
stopping part of a psi broadcast or field while letting the desired remainder
(usually part of the information content) through.
Finite Senses, Law of:
“Every
sense mechanism of every entity is limited by both range and type of data
perceived, and many real phenomena exist which may be outside the sensory
scanning ability of any given entity.” The Supreme Being(s) may be excepted
from this law.
Fire:
One
of the main “elements” in occultism; associated in the West with flames, red,
orange, wands or staves, activity, light, will, animals, energy, assertiveness,
heat, dryness, etc.
Firing:
The
discharge of psychic energy in a ritual, the timing of which is frequently
critical.
Folklore:
The
study of folktales and legends, a subject overlapping that of mythology.
Folktale:
Story
handed down among a people, such as “Cinderella,” “Rumpelstiltskin” or “Our
Leader Knows Best.”
Geller Effect:
One
or more psi talents (probably including bonding control) that enable the user
to bend metal objects without touching them, named after this century’s best
known user, Uri Geller. The effect is real and has been done by Geller and
others under impeccable laboratory controls, regardless of the tales told by
Geller’s supporters and detractors.
General Extrasensory Perception
or GESP:
A
term used when two or more forms of ESP are operating at the same time.
Germ Theory:
(1)
In Tantra, the theory that every entity has a germinal or root sound, the
repetition of which can create that entity. (2) In the West, a folk belief that
all diseases are caused by miniature demons called “germs” or “viruses.”
Ghost:
Personification
of data received as the result of a plug-in to an individual metapattern within
the Switchboard, and/or the spirit of a dead person or animal, still existing
in a nonphysical manner, and/or something(s) else entirely.
Goal:
The
general result one actually wishes to accomplish with a particular magical or
psychic act. Compare with Target.
God or Goddess, A:
See
Deity.
God or Goddess, The:
The
particular masculine or feminine deity worshiped by a particular mono-, heno-,
or duotheist.
“God or Goddess, Thou Art:”
A
statement of divine immanence common among Neopagans, originally from Robert
Heinlein’s book, Stranger in a Strange Land.
Godling:
A
young or minor deity.
Goetia:
From words
meaning “howling or crying,” the medieval books of ceremonial magic, such as The
Greater and Lesser Keys of Solomon.
Golem:
An
artificial person given life by the carving of a Sacred Name upon his or her
forehead and usually used as a slave. Has deeper meanings in real Hebrew
Mysticism, in which we are all golems in some sense.
Graphology:
(1)
An officially nonpsychic method of personality assessment based upon the study
of handwriting samples. (2) A method of divination based upon the use of such
samples as contagion links.
Gravity Control:
A
psychic talent for altering the gravitational fields in a particular location,
such as in a room or around an object or being.
Gray Magic:
Magic
that is neither “black” nor “white,” hence morally neutral, at least according
to those who use these quaint terms.
Grimoires:
So-called
“Black Books” of (usually Goetic) magic, consisting of recipe collections,
scrapbooks of magical customs, Who’s Who’s of the spirit worlds and phone
directories for contacting various entities. Fairly useless unless you know
enough Hebrew, Greek and Latin to correct all the mistakes.
Group mind:
A
section of the Switchboard consisting of two or more metapatterns linked into
an identity circuit. Term is used for those formed telepathically in rituals
but can also be used to refer to mobs or other cases of crowd hysteria.
Gymnastics, Metaphysical
The
fine art of leaping from an unverified assumption to a foregone conclusion,
without traversing the logical space in between. See Theology.
Hallucination:
(1)
Perception of objects or beings with no reality or not present within normal
sensory scanning range. (2) Experience of sensations with no exterior cause,
usually as a result of nervous dysfunction. (3) Perceptions not in accord with
consensus reality.
Hallucination, Veridical:
One
in which the content is essentially factual.
Hallucinogen:
A
chemical or biochemical substance capable of inducing hallucinations when
introduced into the human metabolism.
Hauntings:
Recurrent
plug-ins to the Switchboard and/or perceptions of ghostly entities associated
with a particular location or being.
Heathenism:
The
religion of those who live on the heath (where heather grows). See Paganism.
Hedonism:
A
method for altering the state of one’s consciousness through the experience of
intense pleasures; when extreme, may become tiring.
Henotheism:
A
polytheistic religion where one deity is the official Ruler and is supposed to
be the prime focus of attention.
Hepatoscopy:
Divination
through the use of animal innards (see Anthropomancy), especially livers. When
done with French hens, usually indicates cowardice.
Heat Control:
The
use of temperature control to start or stop fires and other heating phenomena,
also called “psychopyresis.”
Hinayana (aka “Lesser Vehicle”) Buddhism
The
oldest or most “orthodox” form of Buddhism, with deities demoted to very minor
roles or completely absent.
Hixson’s Law:
“All
possible universes that can be constructed out of all possible interactions of
all existing subatomic particles through all points in space-time, must exist.”
Horoscope:
A
two-dimensional chart of the way “important” parts of the sky look at a
particular time and location, especially at birth, used in astrology.
Hyperapotheosis:
The
promotion of one’s tribal deity to the rank of Supreme Being, as in Judaism,
Christianity or Islam.
Hypercognition:
A
categorical term for those psi talents consisting of superfast thinking,
usually at a subconscious level, often using data received via ESP, which then
reveals all or part of the “gestalt” (whole pattern) of a situation; this is
then presented to the conscious mind as a sudden awareness of knowledge (or “a
hunch”), without a pseudo-sensory experience. See Retrocognition and
Precognition.
Hyperesthesia:
Excessive
or pathological sensitivity of the skin or other senses; heightened perception
or responsiveness to the environment; often mistaken for real ESP.
Hypnosis:
(1)
As used in this book, an altered state of consciousness within which the
following can occur at will: increase in bodily and sensory control, in
suggestibility, in ability to concentrate and eliminate distractions, and
probably in psychic abilities as well. (2) A useful word and tool for those who
cannot conceive of nor practice real mesmerism.
Hypothesis:
Scientific
term for wild guess, hunch, tentative explanation or possibility to be tested.
Iatromancy:
The
divination of medical problems and solutions.
I Ching:
Chinese
“Book of Changes;” key to sortilege system.
Identification, Law of:
“It
is possible through maximum association of the elements of one’s own
metapattern and those of another being’s to actually become that being, at
least to the point of sharing its knowledge and wielding its power.”
Imaging or To Image:
Term
for strong visualization of a concept being used for focusing.
Imbolg or Imelc:
Celtic
fire festival beginning the second quarter of the year (or spring); starts at
sunset on February 3rd and is also known as Candlemas, St. Bridget’s Day,
Bride’s Day, Lady Day, etc. Celebrated by most Neopagans as a major religious
holiday.
Impossible:
Unlikely,
difficult, implausible, uncomfortable, new.
Incantation:
Words
used in a ritual or spell, should always be chanted or sung.
Infinite Data, Law of:
“The
number of phenomena to be known is infinite and one will never run out of
things to learn.”
Infinite Universes, Law of:
“The
total number of universes into which all possible combinations of existing
phenomena could be organized is infinite.” See Hixson’s Law and Personal
Universes, Law of.
Information Theory:
Study
of communication.
Information Transfer:
Communication.
Initiation:
An
intense personal experience, often of a death and rebirth sort, resulting in a
higher state of personal development and/or admission to a magical or religious
organization.
Input:
The
way incoming data is interpreted or classified.
Instrumental Act:
One
which is useful, even if for no other purpose than to relieve stress.
Interdisciplinary Approach:
The
use of data and techniques from more than one art or science in order to
analyze phenomena.
Invocation, Law of:
“It
is possible to establish internal communications with entities from either
inside or outside of oneself, said entities seeming to be inside of oneself
during the communication process.”
Jargon:
Any
technical terminology or characteristic idiom of specialists or workers in a
particular activity or area of knowledge; often pretentious or unnecessarily
obscure.
Kabbalah:
(1)
A Hebrew word for “collected teachings,” referring to several different lists
of books and manuscripts on various occult and mundane topics. Sloppy
translations of a handful of texts in the Kabbalah of Mysticism, with Christian
names and concepts forcibly inserted, are responsible for much of what is now
called “Cabala” by western metaphysicians. If you can’t think fluently in
Hebrew, you have no business trying to do Kabbalistic magic. (2) A general term
for collections of magical and mystical texts from various cultures, thus
“Greek Kabbalah,” “Arabic Cabala,” etc.
Kachina:
A
(usually benevolent) supernatural being in Hopi religion; may be a
personification of an aspect of nature, an ancestor, or something revealed in a
dream.
Kama-kali:
Ritual
sexual intercourse in Tantra.
Karma:
In
many eastern religions, the load of guilt or innocence carried from one
incarnation to the next, determining one’s lot in the next life; often used by
American occultists as a general term for moral responsibility, as in “You can do
that if you want to, but it’s your karma.”
Karma Dumping Run:
American
occult slang for a ritual process of visiting someone’s “just deserts” upon
them, by “concentrating the karma” they may have earned in their life (or
recent past) and delivering it back to them in one brief period of time;
usually done when someone is suspected of evil doing but proof is lacking,
since it is considered a morally neutral way of stopping them.
Kinesis:
Physical
movement including quantitative, qualitative, and positional change; sometimes
movement caused by stimulation but not directional or aimed.
Kinetic Energy:
Energy
associated with motion.
Kirlian Photography:
A
lenseless electrical photographic technique invented by Russian
parapsychologists S. D. and V. Kirlian in 1939 and which can be used to record
energy fields around living or once living objects and beings. Although the
“Kirlian auras” vary with emotional excitement and intent, there is as yet no
proof that they are the same as the “psychic auras” traditionally seen by
clairvoyants. Time will tell.
Klutzokinesis:
Term
invented by Arlynde d’Loughlan to describe the use of CPK to make people more
clumsy (or agile) through interference with neuron or muscle activities.
Knowledge, Law of:
“Understanding
brings control; the more that is known about a phenomenon, the easier it is to
exercise control over it.”
Koran:
The
sacred book of Islam.
Ksana:
The
“favorable moment;” a temporal Centre.
Law:
A
statement of the ways phenomena seem to work.
Law of Magic:
A
statement of the ways magical phenomena seem to work.
Laws, Law of:
“The
more evidence one looks for to support a given law, the more one finds.”
Law, Sturgeon’s:
From
science fiction writer Theodore Sturgeon: “90% of everything is crud.”
Left-Hand Path:
(1)
The people we don’t like who are doing magic. (2) Occultists who spend their
time being destructive, manipulative and “evil” — or at least annoying.
Levitation:
A
psi talent involving the combination of PK proper with Gravity Control and/or
Mass Control in order to produce floating effects.
Light Control:
An
APK talent for the control of photons.
Linguistics:
The
study of human speech, including the units, nature, structure and development
of language(s).
Litany:
Long
prayer or incantation with constantly repeating refrain.
Lodges:
Groups
of magical and mystical workers similar to (1) the old European guild systems,
with apprentices, journeypeople and masters, or (2) church organizations with
rank based upon goodness or evilness. In America at least, these are usually
tiny, incompetent and riddled with internal and external warfare and politics.
Lughnasadh:
Celtic
fire festival beginning the third quarter of the year (or fall); starts at
sunset on August 6th or 7th and is also known as Lammas, Apple Day, etc.
Celebrated by most Neopagans as a major religious holiday.
Mage:
A
general term for anyone doing magic, especially of the active kinds; often used
as synonym for “magus.”
Magi:
Zoroastrian
priests. Later used for powerful magicians of any sort.
Magic:
(1)
A general term for arts, sciences, philosophies and technologies concerned with
(a) understanding and using various altered states of consciousness within
which it is possible to have access to and control over one’s psychic talents,
and (b) the uses and abuses of those psychic talents to change interior and/or
exterior realities. (2) A science and an art comprising a system of concepts
and methods for the build-up of human emotions, altering the electrochemical
balance of the metabolism, using associational techniques and devices to
concentrate and focus this emotional energy, thus modulating the energies
broadcast by the human body, usually to affect other energy patterns whether
animate or inanimate, but occasionally to affect the personal energy pattern.
(3) A collection of rule-of-thumb techniques designed to get one’s psychic
talents to do more or less what one wants, more often than not, one hopes. It
should be obvious that these are thaumaturgical definitions.
Magic Circle:
A
mandala-mudra-mantra combination used around an area where all or part of a
ritual is to take place, so that an individual or group can more easily control
the energies generated.
Magician:
(1)
As a general term, anyone who does any sort of magic at all. (2) More
specifically, someone who uses mostly active talents and rites for mostly
thaumaturgical purposes.
Magician, Goetic:
A
magician and psychic who frequently “summons up” various nonhuman entities
(good, bad or ugly) in order to gain both occult and mundane knowledge, which
is then used for thaumaturgical, theurgical and nonmagical purposes.
Magister:
Master,
teacher or magician.
Magnetic Control:
An
APK talent involving the control of magnetic, diamagnetic and paramagnetic
lines of force and other magnetic phenomena.
Magos:
Greek
word for “magi.”
Magus:
Originally,
the singular form of “magi.” Later, a powerful magician.
Mahayana (or “Greater Vehicle”) Buddhism
A
later, “heterodox” version of Buddhism which incorporates many Paleopagan
deities from throughout Asia as Buddhas or Saints.
Mana:
Polynesian
word for psychic energy.
Mandala:
Sights
(especially drawings, paintings and carvings) used primarily as associational
and/or trance inducing devices.
Mantic Arts:
The
various methods of divination.
Mantis:
A
diviner or seer.
Mantra:
Sounds
used primarily as associational and/or trance inducing devices.
Mass:
The
property of a body that is a measure of its inertia, that causes it to have
weight (in a gravitational field), and that is a measure of the amount of
material it contains.
Mass Control:
An
APK talent for increasing or decreasing the mass of an object or being.
Maya:
(1)
Sanscrit for “illusion.” (2) A tribe of Central American Indians.
Mayin:
One
who controls the worlds of illusion, a magician or mystic.
Mechanistic:
A
word used (usually as an insult) to refer to those who prefer to analyze even
supposedly nonphysical phenomena in terms of physical or mechanical patterns of
behavior.
Medicine Person:
A
tribal official who combines the modes of magician, psychic and cleric, using
her or his talents for personal and tribal benefit; especially in such matters
as healing, hunting, fertility, weather and war magic.
Medium:
A
psychic (and frequently cleric as well) who specializes in being possessed by
or otherwise communicating with, various spirits especially those of dead
humans; someone who knows how to plug-in to the metapatterns of the recently
dead, or can arrange such plug-ins for others. See Necromancer.
Mental Projection:
An
OOBE or psi talent that may involve traveling GESP without the image of an
“astral body” being brought along.
Mesmerism:
From
Franz Mesmer, a form of telepathic sending in which the data sent consists of
suggestions backed by the insistent power of the sender.
Mesopaganism or Meso-Paganism:
A
general term for a variety of movements both organized and nonorganized,
started as attempts to recreate, revive or continue what their founders thought were the best aspects of the
Paleopagan ways of their ancestors (or predecessors), but which were heavily
influenced (accidentally, deliberately and/or involuntarily) by concepts and
practices from the monotheistic, dualistic, or nontheistic worldviews of
Zoroastrianism, Judaism, Christianity, Islam, or early Buddhism. Examples of
Mesopagan belief systems would include Freemasonry, Rosicrucianism,
Theosophy,
Spiritualism,
etc., as well as those forms of Druidism
influenced by those movements, the many Afro-Diasporatic faiths (such as Voudoun, Santeria,
Candomble,
etc.), Sikhism,
several sects of Hinduism that have been influenced by Islam and Christianity,
Mahayana Buddhism, Aleister Crowley’s religion/philosophy
of Thelema,
Odinism (most Norse Paganism), most “Family Traditions” of Witchcraft (those
that aren’t completely fake), and most orthodox (aka “British Traditionalist”)
denominations of Wicca. Some Mesopagan belief systems may be racist, sexist,
homophobic, etc. There are at least a billion Mesopagans living and worshiping
their deities today. See Paleopaganism and Neopaganism.
Metabolism:
The
sum or gestalt of the processes going on inside your body.
Metamorphosis:
Change,
especially of the outward appearance. See Werewolf, or your local politicians.
Metapattern:
As
used in this text, the sum and gestalt of all the interlocking patterns that
make up an individual, including the body (or bodies), the various levels of
mind or awareness, the psychic and artistic abilities, memory and intellectual
capacities, and perhaps whatever it is that is usually called “the soul.”
Metaphysics:
Philosophy
of the relations between “underlying reality” and its manifestations.
Miracle:
A
paranormal act or occurrence done by or for someone who belongs to a religion
that you approve of, usually credited to divine intervention.
Miracle, Counterfeit:
A
paranormal act or occurrence done by or for someone who belongs to a religion
that you do not approve of; usually credited to demonic intervention.
Monotheism:
A
style of religion in which the theologians (or thealogians) claim that there is
only one deity (theirs of course) and that all other spirits claiming (or
claimed) to be deities are “actually” demons in disguise. If other deities have
cults that can be made to support the One Deity, they are kept on as “angels”
or “saints.” See Hyperapotheosis.
Moon Sign:
In
astrology, the zodiacal sign that the moon appeared to be in at the time and
location for which the chart is cast.
Motif:
A
common pattern running through stories, folktales or myths.
Motion:
The
act or process of a body passing from one place or position to another.
Completely relative.
Mudra:
Physical
gestures, positions or postures (including dance movements) used primarily as
associational and/or trance inducing devices.
Mundane:
Worldly,
ordinary, common, simple; pertaining to “the earth plane.”
Mysteries:
Secret
rituals usually involving the display of sacred mandalas and other objects to,
and the performance of various mudras with and in front of, and the chanting of
mantras and dharanis in the hearing of, properly initiated worshipers, for
theurgical purposes in this life and the next.
Mystery Cult:
A
group of people who get together regularly to perform sacred mysteries and to
study their meanings.
Mystery School:
In
theory, a group of magicians and/or mystics who have gathered together to share
their wisdom and secrets with each other and with new seekers. In practice,
usually a group of would-be “enlightened masters” who are primarily interested
in impressing each other and in fleecing the gullible. After all, “there’s a
seeker born every minute!”
Mystic:
(1)
One who practices mysticism. (2) A person who uses mostly passive talents and
rites for mostly theurgical purposes.
Mysticism:
(1)
The doctrine or belief that direct knowledge of the God(s), o spiritual truth,
of ultimate reality, or of comparable matters is attainable through immediate
intuition, insight or illumination and in a way differing from ordinary sense
perception or conscious thought. (2) The concepts and theories behind the
theurgical approach to occultism.
Myth:
(1)
Technically, a traditional story with its emphasis upon the actions of deities;
(2) commonly, a false or simplistic belief.
Mythology:
The
study of myths, and thus a field overlapping folklore; sometimes used to refer
to a specific body of myths pertaining to a given culture or motif. The study
of someone else’s religious stories.
Mythos:
A
system of myths within a society or culture.
Names, Law of:
“Knowing
the complete and true name of an object, being or process gives one complete
control over it.”
Necromancer:
(1)
A magician and psychic who specializes in “summoning” the spirits of dead
persons, usually without possession, in order to gain both occult and mundane
knowledge, which is then used for thaumaturgical, theurgical and nonmagical
purposes. (2) Generally, anyone who does any form of divination involving the
dead. See Medium.
Negapsi or Reversing:
An
antipsi ability to reverse all or part of the information content of a psi
broadcast or field.
Neopaganism or Neo-Paganism:
A
general term for a variety of movements both organized and (usually)
nonorganized, started since 1960 c.e. or so (though they had literary roots
going back to the mid-1800’s), as attempts to recreate, revive or continue what
their founders thought were the
best aspects of the Paleopagan ways of their ancestors (or predecessors),
blended with modern humanistic, pluralist and inclusionary ideals, while
consciously striving to eliminate as much as possible of the traditional
Western monotheism, dualism, and puritanism. The core
Neopagan beliefs include a multiplicity of deities of all genders, a
perception of those deities as both immanent and transcendent, a commitment to
environmental awareness, and a willingness to perform magical as well as
spiritual rituals to help both ourselves and others. Examples of Neopaganism
would include the Church
of All Worlds, most heterodox Wiccan traditions, Druidism as
practiced by Ár
nDraíocht Féin and the Henge of Keltria, some Norse Paganism, and some
modern forms of Buddhism whose members refer to themselves as “Buddheo-Pagans.”
Neopagan belief systems are not racist,
sexist, homophobic, etc. There are hundreds of thousands of Neopagans living
and worshiping their deities today. As “Neo-Paganism,” this term was
popularized in the 1960’s and 1970’s by Oberon Zell, a founder of the Church of All Worlds.
Neotarot Cards:
A
collection of divination cards designed to be used in the same general ways as
regular Tarot Cards, but which have different (non-Tarot) archetypal images as
their main contents. Examples would include “Morgan’s Tarot,” “The Illuminated
Tarot,” etc.
Nervous System:
The
bodily system made up of nerves, senses, and brain, including all connectors
such as the spinal cord.
Numerology:
Divination
by means of numbers and numerical “values” of letters.
Objective:
“Reality”
as it supposedly is “in itself,” instead of as it may be perceived.
Observation:
A
part of the scientific method that involves a careful cataloging of perceptions
involving any particular phenomenon.
Obsession:
Being
besieged or impelled by an outside force (often perceived as demonic) to
entertain thoughts or perform actions of an unpleasant, malign, pathological or
unprofitable nature; thus causing anxiety and fear to be experienced by the
person involved and/or observers. See Possession.
Occam’s Razor:
A
philosophical axiom credited to William of Occam: “Entities should not be
multiplied without reason.” Or as I put it, “Don’t complicate theories
unnecessarily, but beware of being simplistic.”
Occult:
That which is
hidden or known only to a few.
Occultism:
The
study and or practice of that which is occult, especially (in this century) in
reference to the powers of the mind.
Onieromancy:
Divination
by means of dream interpretations.
OOBE:
See
Out of the Body Experience.
Oui-Ja Board:
A
flat board with letters, numbers and/or words upon it, used with a planchette
or pendulum for divination.
Out of the Body Experience:
A
perception of one’s consciousness as being outside of one’s physical body and
usually as movable. See Astral Projection and Mental Projection.
Pagan, Paganism:
Originally
from the Latin “paganus,” meaning “villager,” “country dweller,” or
“hick.” The Roman army used it to refer to civilians. Early Roman Christians
used “pagan” to refer to everyone who preferred to worship pre-Christian
divinities and who were unwilling to enroll in “the Army of the Lord.”
Eventually, “pagan” became simply an insult, with the connotation of “a false
religion and its followers.” By the beginning of the twentieth century, the
word’s primary meanings became a blend of “atheist,” “agnostic,” “hedonist,”
“religionless,” etc., (when referring to an educated, white, male,
heterosexual, non-Celtic European) and “ignorant savage and/or pervert” (when
referring to everyone else on the planet). “Paganism” is now a general term for
polytheistic, nature-centered religions, old and new, with “Pagan” used as the
adjective as well as the membership term. It should always be capitalized just
as other religious noun/adjective combinations are, such as “Buddhist,”
“Hindu,” “Christian,” etc. See Paleopaganism, Mesopaganism, Neopaganism.
Paleopaganism or Paleo-Paganism:
A
general term for the original polytheistic, nature-centered faiths of tribal
Europe, Africa, Asia, the Americas, Oceania and Australia, when they were (or
in some rare cases, still are) practiced as intact belief systems. Of the
so-called “Great Religions of the World,” Hinduism
(prior to the influx of Islam into India), Taoism
and Shinto, for example, fall under this category,
though many members of these faiths might be reluctant to use the term. Some
Paleopagan belief systems may be racist, sexist, homophobic, etc. There are
billions of Paleopagans living and worshiping their deities today. See
Mesopaganism and Neopaganism.
Palmistry:
Divination
by means of the folds and other features of the hands.
Pantheon:
The
organization of deities and lesser spirits in any given religion.
Para-anthropology:
The
study of paranormal phenomena in tribal, traditional and/or nonliterate
cultures.
Paranoia:
Slang
term taken from psychology, used to refer to general terror or anxiety, usually
with associated feelings of persecution.
Paranormal:
Unusual
or “supernatural.”
Paraphysics:
(1)
The physics of paranormal phenomena. (2) The study of PK.
Parapsychology:
(1)
The general and interdisciplinary study of paranormal phenomena. (2) The study
of that which is “beyond” the field of “normal” psychology. (3) The scientific
branch of occultism.
Passive Ritual:
One
in which those persons raising and focusing the psychic energies are the main
targets intended to be changed.
Passive Talent:
A
psychic talent that involves the reception of energy or data by the agent from
the target.
Path:
A
method, system or approach to magical or mystical knowledge.
Path, The:
The
One-True-Right-And-Only-Way followed by the user of the term.
Pendulum:
Any
small object on a string or chain, the movements of which can be used for
divination. See Rhabdomancy.
Pentalpha:
A
five pointed star made by interweaving five letter A’s.
Pentacle:
Originally
a talisman of a five pointed star, now used as a general term for talismans in
general. When made of clay, glass, metal or wood, often used in western
occultism as a symbol of the “element” of Earth.
Pentagram:
Another
word for a five pointed star, used as a symbol for the occult in general and
Neopagan and Feminist Witchcraft in particular.
Perception:
The
process of classifying sensations.
Personal Universes, Law of:
“Every
sentient being lives in and quite possibly creates a unique universe which can
never be 100% identical to that lived in by another.” See Hixson’s Law and
Infinite Universes, Law of.
Personification, Law of:
“Any
phenomenon may be considered to be alive and to have a personality, and may be
effectively dealt with as such."
Perversity, Law of:
“If
anything can go wrong, it will — and in the most annoying manner possible.”
Also known as “Murphy’s Law.”
Perversion:
(1)
A variation in a process that effectively negates or contradicts what the user
of this term considers to be the original purpose of the process. (2) Using the
entire chicken.
Phrenology:
Divination
by means of the features of the head (exterior).
Physiology:
The
study of the living body.
PK:
See
Psychokinesis.
Placebo Effect:
(1)
Term used to refer to the process by which the belief of a target may cause
results (physical or psychic) to occur with no known effort being made by the
supposed agent. (2) The most powerful, cheapest, and therefore least researched
method of healing.
Placebo Spell:
Obviously,
a spell that works by the placebo effect.
Planchette:
A
triangular object with short legs used as a divination tool, usually by moving
it over a Oui-Ja Board.
Plant-Psi or Plantpsi:
A
little-used term for psychic phenomena involving the interaction of plants with
humans, each other and the environment.
Plug-in:
To
“close a circuit” or otherwise make a connection with a part of the Switchboard
or a smaller group mind.
Poet:
(1)
One who fashions words artistically. (2) One who can control the power of words
and is thus a magician. (3) To the ancient Greeks, one who is a specialist in
retrocognition.
Polarism:
A religious
doctrine that states that all the spiritual forces of the universe(s) are split
into Guys and Gals, (good, weird, horny, scary, whimsical, etc.) who are
eternally in bed with each other.
Polarity, Law of:
“Any
pattern of data can be split into (at least) two patterns with ‘opposing’
characteristics, and each will contain the essence of the other within itself.”
Poltergeist:
From
the German, meaning “noisy spirit;” an old term for RSPK, resulting from a
personification of the phenomena.
Polytheism:
A
style of religion in which the polytheologians claim that there are many
deities, of varying power, and many lesser spirits as well, all of whom are
considered to be “real” and to be worthy of respect and/or worship.
Polytheology:
Intellectual
speculations concerning the natures of the Gods and Goddesses and Their
relations to the world in general and humans in particular; etc., etc., etc.:
see Thealogy, Theology. I’m now using this term instead of Theoilogy.
Possession:
The
process or experience of having another being (divine, demonic or other) inside
of one’s own body, usually as the result of a conscious or unconscious
invocation. See Obsession.
Pragmatism, Law of:
“If
a pattern of belief or behavior enables a being to survive and to accomplish
chosen goals, then that belief or behavior is ‘true,’ ‘realistic,’ and/or ‘sensible’.”
Precognition:
Hypercognition
done about future phenomena.
Priest or Priestess:
A
cleric who is an official representative of a given religion, sect or cult, and
who is responsible for leading other people in rituals.
Prophet:
(1)
A person (usually a cleric) who “speaks out for” a deity or other powerful spirit,
usually about future events. (2) A diviner of the future.
Prop:
Tools,
physical emblems and other objects used primarily as associational and/or
trance inducing devices.
Psi:
Short
for “psychic.”
Psi Corps:
Organizations
set up by governments in order to use psychic talents for the benefit of the
governments involved, especially in matters of espionage, sabotage and
assassination.
Psionics:
A
scientistic way to get around using the dirty word “magic;” probably coined by
John Campbell, the word is usually used to refer to technologically oriented
parapsychology.
Pseudo:
Fake,
deceptive, erroneous or otherwise “unreal.”
Psychic:
As
used in this text, a word referring to rare or seldom-used powers of the
(usually) human mind, which are capable of causing effects that appear to
contradict the mainstream worldview of western science and philosophy.
Psychic, A:
Anyone
who uses mostly passive talents and rites for mostly thaumaturgical purposes.
Psychoenergetics:
A
fashionable term for parapsychology in Russia.
Psychokinesis or PK:
A
categorical term for those psi talents that involve the movement of matter and
energy through space-time.
Psychokinesis Proper:
A
specific term for the psychically induced movement of objects (including the
physical bodies of beings) through normal space-time.
Psychology:
Divination
by means of the features of the head (interior).
Psycholuminescence:
See
Light Control.
Psychometry:
(1)
The science of statistical measurements in the field of psychology. (2) An
undefeatable term for a psychic talent involving the reception of data “from”
objects or surroundings about events and/or persons connected to those objects
or surroundings; quite possibly the ability to use objects or places as
contagion links for telepathic reception, the clair senses, and/or
retrocognition.
Psychopyresis:
See
Heat Control.
Psychotronics:
Another
new way to avoid saying “magic;” the popular term in Eastern Europe.
Radiation Control:
An
APK talent for speeding up and slowing down the decay rates of radioactive
materials.
Radio Waves:
Waves
on the electromagnetic spectrum between infrared radiation (less than 1 cm from
crest to crest) and those called “Very Low Frequency” (over 10,000 km); only a
tiny portion of this wavespread is used for common radio and television
broadcasting.
Reality:
(1)
The result of consensus opinion. (2) That which is most comfortable and
convenient to believe. (3) My universe.
Reality, Levels of:
The
concept (resulting from the Law of True Falsehoods) that a given idea may be
“true” in some situations and “false” in others, depending upon the aspects,
sections, areas or other subsets of the personal or consensus universes
involved; such subsets may be considered “levels” of reality.
Recurrent Spontaneous Psychokinesis
or RSPK:
Term
coined by William Roll. Refers to the unconscious use of PK and APK talents
(usually by adolescents) as a release for frustration and means of obtaining
attention.
Reddopsi or Returning:
An
antipsi talent for reversing the force vectors of incoming psi broadcasts, thus
returning them to their senders. Probably a variation of deflection.
Reincarnation:
A
belief concerning the supposed process by which souls reinhabit body after
body, life after life. The mathematics are implausible and most of the evidence
has other possible explanations.
Religion:
(1)
The body of institutionalized expressions of sacred beliefs, observances and
practices found within a given cultural context. (2) A magical system combined
with a philosophical and ethical system, usually oriented towards
“supernatural” beings. (3) A psychic structure composed of the shared beliefs,
experiences and related habits of all members (not just the theologians) of any
group calling itself “a religion.”
Remote Viewing:
The
currently fashionable term being used by parapsychologists in the U.S.A. to
refer to clairvoyance, presumably because it sounds “more scientific.” So far,
no one has said anything about “remote hearing,” “remote smelling,” etc.
Repeatability:
The
ability of a phenomenon to be repeated at will, especially as the result of a
scientific experiment; one of the major dogmas of scientism is that an
unrepeatable experiment is not a valid one.
Retrocognition:
Hypercognition
done about past phenomena.
Rhabdomancy:
Divination
by means of wands, sticks, rods and pendulums, usually when searching for
water, minerals or other valuable items. Sometimes called “dowsing” or “water
witching.”
Right Hand Path:
(1)
The people we like who are doing magic. (2) Occultists who spend their time
being constructive, manipulative and “good.”
Rising Sign:
In
Astrology, the zodiacal sign that was coming over the eastern horizon at the
time and location for which the chart is cast.
Ritual:
Any
ordered sequence of events, actions and/or directed thoughts, especially one
that is repeated in the “same” manner each time, that is designed to produce a
predictable altered state of consciousness within which certain magical or
religious (or artistic or scientific?) results may be obtained.
Ritual Cannibalism:
The
eating of all or part of the physical or symbolic body of a given person or
personified entity in hopes of gaining one or more of their desirable
attributes.
Ritualism:
Devotion
to the use of rituals and ceremonies above and beyond the call of sanity;
often, an uncritical acceptance of rituals constructed in the past.
Role Playing:
(1)
A flavor of “modern” psychology, discovered by Aeschylus and Shakespeare,
saying that we all wear masks and play various roles as conditions seem to
require, even when alone. (2) A type of game in which the participants
cooperate in the creation of a living fantasy novel.
Runes:
Letters
in the old Celtic, Teutonic and Scandinavian alphabets; the word is based on
roots meaning “secret” or “occult.” If you try to practice any form of magic
within these cultural contexts, especially for deceptive purposes, then your
career will lie in runes.
Samhain:
Celtic
fire festival beginning the winter half of the year and being the Day Between
Years; starts at sunset on November 7th and is also known as La Samhna, Nos
Galen-gaeof, All Hallow’s Eve and Halloween. Celebrated by most Neopagans as a
major religious holiday.
Satan:
See
Devil, The.
Satya-vacana:
In
Tantra, the solemn uttering of a Great Truth, used as a mantra for magical or
religious effects such as exorcisms.
Schemhampheres:
One
of several spellings of a word from Christian Cabala, meaning “the expository”
or “the 72 Names of God and His Angels;” originally the title of a collection
of magical names, now used as a magical word itself.
Science:
Accumulated
and accepted knowledge that has been systematized and formulated with reference
to the discovery of general truths or the operation of general laws; knowledge
classified and made available in work, life or the search for truth;
comprehensive, profound or philosophical knowledge, especially knowledge
obtained and tested through the use of the scientific method.
Scientific Method:
The
principles and procedures used in the systematic pursuit of intersubjectively (consensus
reality) accessible knowledge and involving as necessary conditions the
recognition and formulation of a problem, the collection of data through
observation and if possible experiment, the formulation of hypotheses, and the
testing and confirmation of the hypotheses formulated.
Seer:
One
who can see the hidden, a diviner.
Self-Knowledge, Law of:
“The
most important kind of knowledge is about oneself; a magician must be familiar
with her or his own strengths and weaknesses.”
Sensation:
The
noticing of a change in the internal or external environment; the activity of a
sense before classification.
Sense:
A
mechanism that notices or causes sensation.
Shaman:
A
medicine person and medium who frequently uses astral and/or mental projection
to fly into “the spirit world,” in order to represent his or her tribe to the
spirits there and who is often possessed by them as well.
Shield:
An
area around a being or object within which one or more forms of (usually)
antipsi energies are operating in order to defend the being or object from
unwanted psychic intrusions; the process of setting up and maintaining such an
antipsi field.
Sign:
A
pattern of sensory stimuli which is intended to communicate data.
Signs of the Zodiac:
In
astrology, twelve approximately equal segments of the Ecliptic (the belt of sky
through which the planets appear to move “around the Earth”); in many systems
of astrology, these no longer occupy the same space as the constellations for
which they were originally named.
Silver Cord:
Supposed
umbilical cord connecting an astral projector to her or his body.
Silver Dagger:
A
traditional weapon for destroying various monsters.
Similarity, Law of:
“Effects
are liable to have one or more outward physical or inward mental appearances
similar to one or more of said appearances of their causes.”
Sorcerer or Sorceress:
Indiscriminate
terms for those who use (or are suspected of using) magic, especially when
acting as independent agents and/or using their magic for “evil” purposes.
Sortilege:
Divination
by means of sticks, coins, bones, dice, lots, beans, yarrow stalks, stones or
any other small objects.
Space:
A
three-dimensional something that extends without bounds in all directions (this
week) and is the field of physical objects and events and their order and
relationships.
Space-Time or Space-Time Continuum:
The
four-dimensional system consisting of three coordinate axes for spacial
location and one axis for temporal location, upon which any physical event may
be determined by citing its four coordinates; also, the four dimensional space
formed by these four axes.
Spell:
(1)
A magical act designed with an emphasis upon the use of mantras and the literal
spelling of words. (2) Any magical ritual.
Spiritualism:
A
religion based upon the belief in life after death and the experiences of
various mediums over the last hundred years; organized primarily to provide
legal protection for the mediums and their followers.
Splodging or Yelling:
An
antipsi talent for the generation of specific psi broadcasts (usually of
emotions) so strong that all other psi signals in range are drowned out or
disrupted, with the information content of those signals collapsing first; may
be a form of reversed empathy or of single-content telepathic sending.
Sprites:
Disembodied
spirits, elves, fairies or daemons; often the term used for the Air elemental
known as “sylphs,” or as the name of the elementals of Spirit.
Statistics, Three Magical Laws of:
“Once
is dumb luck, twice is coincidence and three times is Somebody Trying to Tell
You Something.”
Stimuli:
Those
things that arouse sensations; energy fluctuations.
Subject:
In
science, someone or something being observed and/or experimented upon.
Subjective:
“Reality”
as it is perceived, instead of as it may be “in itself.”
Sun Sign:
In
astrology, the zodiacal sign that the sun appeared to be in at the time and
location for which the chart is cast. In isolation, the sun sign reveals very
little data.
Supernatural:
Rare,
unusual, beyond the common, extraordinary, unexplainable at the time,
paranormal; usually input as “religious” phenomena.
Superstitions:
(1)
Fixed irrational notions held stubbornly in the face of evidence to the
contrary; beliefs, practices, concepts or acts resulting from ignorance, fear
of the unknown, morbid scrupulosity, erroneous concepts of causality, etc., as
in the words and actions of many critics of parapsychology and the occult. (2)
“A belief not founded in any coherent worldview” (J. B. Russell). (3) Someone
else’s religious or philosophical beliefs.
Supplication:
The
normal form of prayer, that is to say, begging; occasionally, asking an entity
to give you her or his attention for a moment.
Survival Phenomena:
Paranormal
phenomena that appear to bear relevance to the questions of survival after
physical death; at one time the main area of study in parapsychology when it
was still being called “psychic research.”
Suspension of Disbelief:
Temporary
curtailment of critical faculties for a specific time and specific purpose, it
is absolutely necessary during the performance of a ritual. Before and after
the ritual, however, the participants can and should criticize all that they
can.
Sutra:
Book
or traditional collection of sayings.
Switchboard, The:
A
theory of the author’s concerning a postulated network of interlocking
metapatterns of everyone who has ever lived or who is living now, expressed as
constantly changing and infinitely subtle modifications of current telepathic
transmissions and receptions. Many phenomena interpreted as “spirits” may
actually be “circuits” within this Switchboard, as may be many other
“archetypes” of the “collective unconscious.” See Akasic Records, Archetype,
Circuit, and Unconscious, Collective.
Sword:
An
archaic weapon used in western occultism as a symbol of the “element” of Air,
as well as for fighting psychic battles, concentrating and directing energies,
and for severing psychic links or bonds.
Symbol:
A
sign plus an associated concept.
Synchronicity, Law of:
“Two
or more events happening at the ‘same’ time are likely to have more
associations in common than the merely temporal.”
Synthesis, Law of:
“The
synthesis of two or more ‘opposing’ patterns of data will produce a new pattern
that will be ‘truer’ than either of the first ones were.”
Table Tipping:
The
use of tables for dactylomancy.
Talent:
As
used in this text, an ability to use psychic energies in one or more forms,
including ESP, Hypercognition, PK and the Antipsi powers. Talents may be
active, passive or both.
Talisman:
A
psychically charged mandala carried about (or placed in a special spot),
expected to work via contagion.
Talmud, Babylonian and Palestinian:
Records
of the processes by which Hebrew scholars debated and developed their laws and
rulings.
Tantra:
Indian
systems of theurgical concepts and magical training methods, easily adaptable
for thaumaturgic purposes.
Tantrism:
The
religious window dressing added to Tantra.
Tapping:
The
absorption of psychic energy from the ether or from groups or individuals who
are willing (such as congregations of worshipers or various deities). See
Absorption and Vampire, Psychic.
Target:
The
person, object or process one wishes to effect in order to accomplish one’s
goal.
Tarot Cards:
Ancestors
of modern playing cards, originally designed for divination use and now used
for meditational and magical focusing as well.
Technology:
The
study of applying scientific, artistic, psychic or other knowledge to practical
ends; the use of methods, skills, crafts, arts, sciences, knowledge and beliefs
to provide the material needs of a people.
Telekinesis:
Synonym
for “psychokinesis.”
Telepathy:
A
type of ESP involving the communication of data from one mind to another
without the use of the normal sensory channels. Note that telepathic sending
and reception may be two different talents.
Teleportation:
A
PK talent involving the seemingly instantaneous movement of a person or other
being from one location in space-time to another, apparently without going
through the normal space-time in between. See Aportation.
Temperature or Thermal Control:
An
APK talent for altering the speed of atoms and molecules, so as to change the
temperature of an object of being; see its two main subsets: Heat Control and
Cold Control.
Thaumaturgy:
The
use of magic for nonreligious purposes; the art and science of “wonder
working;” using magic to actually change things on the Earth Plane.
Thaumaturgical Design:
Experimental
design for magic.
Thealogy:
Intellectual
speculations concerning the nature of the Goddess and Her relations to the
world in general and humans in particular; rational explanations of religious
doctrines, practices and beliefs, which may or may not bear any connection to
any religion as actually conceived and practiced by the majority of its
members.
Theoilogy:
A
term I am no longer using for polytheistic theology or Polytheology, since I
got tired of telling people it wasn’t a typo.
Theology:
Intellectual
speculations concerning the nature of the God and His relations to the world in
general and humans in particular; etc., etc., etc.: see Thealogy.
Theory:
(1)
A belief, policy or procedure proposed or followed as the basis of action. (2)
An ideal or hypothetical set of facts, principles or circumstances. (3) The
body of generalizations and principles developed in association with practice
in a field of activity. (4) A judgment, conception, proposition or formula
formed by speculation or deduction, or by abstraction and generalization from
facts. (5) A working hypothesis given probability by experimental evidence or
by factual or conceptual analysis but not conclusively established or accepted
as a law.
Theurgy:
The
use of magic for religious and/or psychotherapeutic purposes, in order to
attain “salvation” or “personal evolution.”
Three M’s:
Mantra,
mandala and mudra; the prime associational and trance inducing devices.
Time:
A
function of the ways in which humans perceive their universes, as being
composed of phenomena that occur “before,” “during” or “after” each other.
Torah, The:
The
first five books of the Bible.
Tradition or Trad:
A
term used by Neopagan and other Witches to refer to the exact distinctions
between each body of organized sectarian beliefs and practices, thus some
groups refer to themselves as Manx Traditional Witchcraft, Scottish Trad,
English Traditional, Continental, German, etc. The assumption or claim is
usually that each “tradition” represents several centuries’ worth of an
organized system of witchcraft, though in point of fact the overwhelming
majority of trads can be easily proven to be less than thirty years old. The
term, however, seems to be evolving to mean just a sect or flavor of modern
Paganism, with no implied claims of antiquity.
Trance:
An
altered state of consciousness (at least for most people) which is characterized
by disassociation and withdrawal from the mundane environment.
Transmutation:
An
APK talent for changing the atomic structure of matter, so as to alter its
elemental or molecular nature.
Treatise:
A
writing that treats a subject; specifically, one that provides in a systematic
manner and for an expository or argumentative purpose a methodical discussion
of the facts and principles involved and conclusions reached.
Tribal Magical Systems:
All systems of
magic and mysticism practiced by peoples living in tribal cultures at any time
in the past or present, anywhere in the world. True:
That
which is probable, pleasant or convenient to believe.
True Falsehoods, Law of:
“It
is possible for a concept or act to violate the truth patterns of a given
personal universe (including a single person’s part of a consensus reality) and
yet to still be ‘true,’ provided that it ‘works’ in a specific situation.” See
Pragmatism, Law of and Reality, Levels of.
Unconscious, Collective:
A
theoretical construct of C. G. Jung, who believed that all human beings have
access to the collected mental experience of all their ancestors and that, in
essence, these memories (usually in highly symbolic forms) are carried
genetically from one generation to the next; sometimes called “racial”
unconscious, though whether the species as a whole or specific gene pools are
referred to is unclear.
Unity, Law of:
“Every
phenomenon in existence at any point in space or time is linked, directly or
indirectly, to every other one.”
Universals, Cultural:
Patterns
of belief or behavior that show up in all or a majority of human cultures, that
are related to specific topics.
Universe:
The
total gestalt of all data patterns one may have about that which seems to be
oneself and that which seems to be not-oneself; depending upon whether or not
one believes in an objective reality, the universe can be considered to be a
part of one’s metapattern or vice versa.
Vampire:
A
person who has supposedly risen from the dead and who survives through a
process of inducing willing or unwilling blood donations.
Vampire, Psychic:
A
person or institution practicing the absorption of psychic energy to the point
of actually damaging the people they attack. See Absorption and Tapping.
Variable:
A
factor, as in an equation or experiment, that changes from situation to
situation and thus affects the outcome.
Varna:
In
Tantra, the principle that sound is eternal and that every letter of the
alphabet is a deity.
Vodun or Voudoun:
(1)
A West African word meaning “deity” or “power.” (2) General term for a variety
of eclectic religions and associated magical systems practiced throughout the
Americas, consisting of mixtures of various African tribal beliefs with various
Native American tribal beliefs, Roman Catholicism and Protestantism,
Spiritualism, Theosophy and other systems (including Hinduism, Islam, Neopagan
Witchcraft and anything else that seems useful). Different names include
Candomble, Macumba, Santeria, Hoodoo, Voodoo and many others. (3) In the United
States and Canada, systems of thaumaturgic magic and religion practiced by
people who are usually poor, uneducated and nonwhite. Therefore, see Black
Magic.
Vortex Field:
An
energy field causing rapid circular movement around an axis.
Wand:
A
short stick of wood or metal, used ritually in western occultism as a symbol
(usually) of the “element” of Fire, as well as for concentrating and directing
energies.
Warlock:
(1)
One who bends (or bends with) words, a magician and/or liar. (2) Used by some
to refer to male witches.
Water:
One
of the main “elements” in occultism; associated in the West with emotions,
intuition, blue, green, silver, cups, bowls, wisdom, passivity, cleansing,
passive psychic arts, cold, dampness, etc.
Water Witching:
Rhabdomancy
when done for finding water.
Web, The:
(1)
The total pattern formed by all the interactions of all matter and all energy.
(2) The current best example of the Law of Infinite Data.
Weight:
The
effect of gravity upon mass.
Weight Control:
Mass
control and/or gravity control when done in a gravity well (on the surface of a
planet, for example).
Werewolf:
Someone
who can supposedly change their body into that of a wolf’s, as a result of
deliberate intent or unfortunate curse.
White Magic:
A
racist, sexist, creedist and classist term used to refer to magic being done
for “good” purposes or by people of whom the user of the term approves.
Wic-:
An
Old English root meaning (1) to bend, turn or twist, and (2) to practice magic.
No significant connection to “wisdom.”
Wicca and Wicce:
The
male and female terms, respectively, in Old English that eventually became
“witch” in Modern English.
Wiccan:
(1)
The original plural form for “wicca/wicce” or “witch.” (2) An adjective used to
describe their religion by the followers of Neopagan Witchcraft.
Wiccian or Wigle:
The
Old English words for the activities of a “wicca/wicce.”
Window Dressing:
The
scenery and passive props used to provoke and reinforce specific moods and
associations.
Witch:
Anyone
who calls themself a “witch” or is called such by others; an utterly useless
term without a qualifying adjective in front of it. The only thing the
definitions of “witch” have in common is the idea of magic or other techniques
of change being practiced.
Witchcraft:
From
“wiccecraeft,” the craft of being a witch. Notice that “craft” has no
specifically religious connotation.
Witchcraft, Alexandrian:
A
variety of Gardnerian Witchcraft founded by British magician Alex Sanders.
Witchcraft, Anthropologic:
Anything called
“witchcraft” by an anthropologist, usually referring to (a) the practices of
independent (real or supposed) magic users who are suspected of at least
sometimes using their magic outside of their society’s accepted cultural norms,
and/or (b) a perceived state, often involuntary, of being a monster who can
curse people with the “evil eye.” Definition (a) is what the word “wicce”
probably originally referred to, annoying as that may be to modern Wiccans.
Witchcraft, Classic:
The practices
of the persons often called “witches” (if seldom to their faces) in
pre-medieval Europe, to wit: midwifery; healing with magic, herbs and other
folk remedies; providing abortions, love potions and poisons; divination;
casting curses and blessings, etc. A Classic Witch’s religion may well have
been irrelevant to his or her techniques. After the monotheistic conquests,
most survivors were — at least officially — Christians (or Moslems in Spain and
Portugal). Some may have retained a certain amount of pre-Christian/Islamic
magical and religious tradition. Classic Witches have continued to exist to
this very day, in ever dwindling numbers, mostly in the remotest villages and
among the Romany or other Traveling Peoples.
Witchcraft, Dianic:
(1) A
postulated medieval cult of Diana and/or Dianus worshipers.
(2) Term used
by some henotheistic Neopagan Witches to refer to their concentration on the
Goddess.
(3) Term used by some Feminist separatist Witches to describe their practices
and beliefs.
Witchcraft, Ethnic:
The practices
of various non-English-speaking people who use magic, religion and alternative
healing methods in their own communities, and who are called “witches” by
English speakers who don’t know any better.
Witchcraft, Familial or “Fam-Trad:”
The practices
and beliefs of those who claim to belong to (or have been taught by members of)
families that supposedly have been underground Paleopagans for several
centuries in Europe and/or the Americas, using their wealth and power to stay
alive and secret. Even if they existed, none of them could have a pure
religious or magical tradition by now; instead, they would have fragments of
Paleopagan customs mixed with Christianity or Islam as well as every new occult
wave that hit the West. 99.9% of all the people I have ever met who claimed to
be Fam-Trad Witches were lying, or had been lied to by their teachers. Also
sometimes called “Hereditary Witchcraft” or even “Genetic Witchcraft” by those
who think they must claim a witch as an ancestor in order to be a witch today.
Witchcraft, Fairy or Faery or Faerie Trad:
(1) Any of
several traditions of Mesopagan and/or Neopagan Witchcraft started by the blind
poet and scoundrel guru Victor Anderson since the 1970s, mixing British and
Celtic folklore about the fairies, Gardnerianism, Voodoo, Hawaiian Huna (itself
a Mesopagan invention of Max Freedom Long), Tantra, Gypsy magic, Native
American beliefs, and anything else he was thinking about at the time he was
training the founders of each trad. (2) Varieties of Neopagan Witchcraft
focused around homosexual or bisexual images and magical techniques rather than
the heterosexual (and often homophobic) ones used in most Wiccan traditions.
(3) Other sects of Neopagan Witchcraft focused around real or made-up fairy
lore, often taken from romantic poems, plays, and novels about the fairies. In
most of these traditions, there is usually an assumption that the ancient
associations between fairies and witches were true, and that the fairies were
originally the Paleopagan nature spirits and/or deities.
Witchcraft, Feminist:
Several new
monotheistic religions started since the early 1970s by women in the feminist
community who belonged to the women’s spirituality movement and/or who had
contact with Neopagan Witches. It is partially an outgrowth of Neopagan
Witchcraft, with male deities booted unceremoniously(!) out of the religion
entirely, and partially a conglomeration of independent and eclectic
do-it-yourself covens of spiritually-inclined feminists. The religions usually
involve worshiping only the syncretic Goddess and using Her as a source of
inspiration, magical power and psychological growth. Their scholarship is
generally abysmal and men are usually not allowed to join or participate.
Witchcraft, Gardnerian:
The originally Mesopagan
source of what has now become Neopagan Witchcraft, founded by Gerald Gardner
and friends in the late 1940s and 1950s, based upon his alleged contacts with
British Fam-Trads. After he finished inventing, expanding and/or reconstructing
the rites, laws and other materials, copies were stolen by numerous others who
then claimed Fam-Trad status and started new religions of their own. (See
Ronald Hutton’s Triumph of the Moon for all the messy details.) Though
Gardnerians are sometimes called “the scourge of the Craft,” together with the
Alexandrians and members of some other British Traditions, they may be
considered simply the orthodox branch of Neopagan Witchcraft.
Witchcraft, Genetic:
See
Witchcraft, Familial and Grandmotherly.
Witchcraft, Gothic:
A
postulated cult of devil worshipers invented by the medieval Church, used as
the excuse for raping, torturing and killing scores of thousands of women,
children and men. The cult was said to consist of people who worshiped the
Christian Devil in exchange for magical powers then used to benefit themselves
and harm others. Also called “Diabolic Witchcraft” and “Satanic Witchcraft.” I
coined this term many years ago, before the rise of the “Goth” subculture of
the 1980s.
Witchcraft, Grandmotherly:
Refers
to the habit common among modern Witches of claiming to have been initiated at
an early age by a mother or grandmother who belonged to a Fam-Trad but who is
conveniently dead, doesn’t speak English, and/or is otherwise unavailable for
questioning.
Witchcraft, Hereditary:
See
Witchcraft, Familial and Grandmotherly.
Witchcraft, Immigrant
or “Imm-Trad:”
Refers
to the customs and beliefs of Mesopagan peasants and supposed Fam-Trad members
who immigrated to the Americas and mingled their magical and religious customs
with each other, the Native Americans, enslaved Blacks, and the previous
immigrants, helping to produce the dozens of kinds of Voodoo and Hoodoo,along
with Pennsylvania “hex” magic and Appalachian magical lore.
Witchcraft, Neoclassic:
The
current practices of those who are consciously or unconsciously duplicating
some or many of the activities of the Classic Witches and who call themselves
(or are called by others) witches.
Witchcraft, Neogothic:
The
beliefs and practices of modern Satanists, most of whom work very hard to be
everything that the medieval Church and current Fundamentalists say they should
be. Some of them perform Black Masses, commit blasphemy and sacrilege, hold (or
long to hold) orgies, etc. There is some small overlap with the Goth subculture
of the 1980s.
Witchcraft, Neopagan:
Several
new duotheistic religions founded since the 1960s, most of which are variations
of Gardnerian Witchcraft but some of which are independent inventions and/or
reconstructions based on real or supposed Family Traditions, Immigrant
Traditions, literary creations, etc. — just like Gardner’s! Most groups who
call what they do “Wicca” are Neopagan Witches.
Witchcraft, Neoshamanic:
(1)
The beliefs and practices of those modern persons who are attempting to
rediscover, duplicate and/or expand upon the practices of the original
(postulated) Shamanic Witches.
(2) Neopagan Witchcraft with feathers, drums, crystals, and other New Age
additions of a vaguely Shamanic flavor. Most use drums and chanting rather than
drugs to achieve their desired trance states.
Witchcraft, Shamanic:
(1)
Originally, the beliefs and practices of members of postulated
independent belladonna/Moon Goddess cults throughout pre-medieval Europe,
remnants of which might have survived into the Middle Ages.
(2) Currently, Neoshamanic Witchcraft done by those who do not use the Neo-
prefix.
Witchcraft, Traditional:
See
Tradition and Witchcraft, Familial.
Witch Cult of Western Europe:
A
European-wide cult of underground Pagans postulated, in a book of that name, by
Margaret Murray as having been the actual cause or spark of the medieval
persecutions, but which is not believed in by most of the historians,
linguists, folklorists or anthropologists who have examined her arguments. Also
known as the “Unitarian Universalist White Witch Cult of Western Theosophical
Brittany.”
Witchdoctor:
A
medicine person or shaman who hunts down and fights “evil” Anthropologic
Witches.
Witchfinder:
A
cleric or other person who seeks out and tortures alleged Gothic Witches.
Witchmark:
Blemish
supposedly placed upon a Gothic Witch by The Devil as a sort of membership card
or identification device.
Wizard:
From
the Old English “wys-ard,” meaning “wise one.” Originally may have referred to
anyone whose wisdom was respected; later came to mean a male witch; now used to
mean a powerful and wise magician.
Words of Power, Law of:
“There
exist certain words that are able to alter the internal and external realities
of those uttering them, and their power may rest in the very sounds of the
words as much as in their meanings.”
Xenophobia:
A
morbid fear of that which is new, different or strange; common among
professional debunkers of minority belief systems and other fundamentalists.
Yantra:
A
Tantric diagram or chart.
Yin-Yang:
Chinese
symbol for the Laws of Polarity and Synthesis.
Yoga:
Literally
means “yoke” or discipline. With no qualifying adjective, usually refers to
Hatha Yoga (discipline of the body).
Yule:
The
feast of the Winter Solstice, Birth of the Sun, etc.
Zener Cards:
Cards
used in most of the early ESP experiments, developed in the Parapsychology
Laboratory at
Zombie:
(1) Someone
supposedly raised from the dead by a Vodun magician, possibly never really dead
at all but rather drugged, who is used as a slave. (2) Someone who has joined a
repressive “cult” movement, lost their own personality and other intellectual
faculties, and is used as a slave. Easily identified by the characteristic
“glazed eye” look and inability to continue their conversation if interrupted
several times in mid-partyline.
______________________
Cardiff
Theosophical Society in
Theosophy
House
206
Newport Road, Cardiff, Wales, UK. CF24 -1DL
Find out
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The Cardiff Theosophical Society Website
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Theosophy Cardiff’s Instant Guide
One liners and quick explanations
H P Blavatsky is
usually the only
Theosophist that
most people have ever
heard of. Let’s
put that right
The Voice of the Silence Website
An Independent Theosophical Republic
Links to Free Online Theosophy
Study Resources; Courses,
Writings,
The main criteria
for the inclusion of
links on this
site is that they have some
relationship
(however tenuous) to Theosophy
and are
lightweight, amusing or entertaining.
Topics include
Quantum Theory and Socks,
Dick Dastardly and Legendary Blues Singers.
A selection of
articles on Reincarnation
Provided in
response to the large
number of
enquiries we receive at
Cardiff
Theosophical Society on this subject
The Voice of the Silence Website
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The Spiritual Home of Urban Theosophy
The Earth Base for Evolutionary Theosophy
A B C D EFG H IJ KL M N OP QR S T UV WXYZ
Complete Theosophical Glossary in Plain Text Format
1.22MB
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Preface
Theosophy and the Masters General Principles
The Earth Chain Body and Astral Body Kama – Desire
Manas Of Reincarnation Reincarnation Continued
Karma Kama Loka
Devachan
Cycles
Arguments Supporting Reincarnation
Differentiation Of Species Missing Links
Psychic Laws, Forces, and Phenomena
Psychic Phenomena and Spiritualism
Quick Explanations
with Links to More Detailed Info
What is Theosophy ? Theosophy Defined (More Detail)
Three Fundamental Propositions Key Concepts of Theosophy
Cosmogenesis Anthropogenesis Root Races
Ascended Masters After Death States
The Seven Principles of Man Karma
Reincarnation Helena Petrovna Blavatsky
Colonel Henry Steel Olcott William Quan Judge
The Start of the Theosophical
Society
History of the Theosophical
Society
Theosophical Society Presidents
History of the Theosophical
Society in Wales
The Three Objectives of the Theosophical
Society
Explanation of the Theosophical
Society Emblem
The Theosophical Order of
Service (TOS)
Glossaries of Theosophical Terms
Index of
Searchable
Full Text
Versions of
Definitive
Theosophical
Works
H P Blavatsky’s Secret Doctrine
Isis Unveiled by H P Blavatsky
H P Blavatsky’s Esoteric Glossary
Mahatma Letters to A P Sinnett 1 - 25
A Modern Revival of Ancient Wisdom
(Selection of Articles by H P Blavatsky)
The Secret Doctrine – Volume 3
A compilation of H P Blavatsky’s
writings published after her death
Esoteric Christianity or the Lesser Mysteries
The Early Teachings of The Masters
A Collection of Fugitive Fragments
Fundamentals of the Esoteric Philosophy
Mystical,
Philosophical, Theosophical, Historical
and Scientific
Essays Selected from "The Theosophist"
Edited by George Robert Stow Mead
From Talks on the Path of Occultism - Vol. II
In the Twilight”
Series of Articles
The In the
Twilight” series appeared during
1898 in The
Theosophical Review and
from 1909-1913
in The Theosophist.
compiled from
information supplied by
her relatives
and friends and edited by A P Sinnett
Letters and
Talks on Theosophy and the Theosophical Life
Obras
Teosoficas En Espanol
Theosophische
Schriften Auf Deutsch
An Outstanding
Introduction to Theosophy
By a student of
Katherine Tingley
Elementary Theosophy Who is the Man? Body and Soul
Body, Soul and Spirit Reincarnation Karma
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these if you are looking for a local
Theosophy
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UK Listing of Theosophical Groups
Cardiff
Theosophical Society in Wales
206 Newport Road, Cardiff, Wales, UK. CF24 -1DL